Tiny Abacus: Difference between revisions
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m (image, shortcut, recipe fix) |
m (Space between | and property in infobox doesn't properly set the property, meaning this curiosity won't appear on the curiosity tables. This has been fixed.) |
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{{infobox metaobj | {{infobox metaobj | ||
| image = File:Hafen-Tiny_Abacus.png | |image = File:Hafen-Tiny_Abacus.png | ||
| xsize = 1 | |xsize = 1 | ||
| ysize = 1 | |ysize = 1 | ||
| skillreq = [[requires::Basic Mechanics]] | |skillreq = [[requires::Basic Mechanics]] | ||
| objectsreq = [[requires::Tin Nugget]] x3, [[requires::Nugget of Bronze, Iron or Steel]] x2, [[requires::Block of Wood]] x2, [[requires::Board]] | |objectsreq = [[requires::Tin Nugget]] x3, [[requires::Nugget of Bronze, Iron or Steel]] x2, [[requires::Block of Wood]] x2, [[requires::Board]] | ||
| producedby = Hand | |producedby = Hand | ||
| lpgain = 4000 | |lpgain = 4000 | ||
| studytime = 16 | |studytime = 16 | ||
| mentalweight = 14 | |mentalweight = 14 | ||
| expdrain = 30 | |expdrain = 30 | ||
| ccrafted = yes | |ccrafted = yes | ||
}} | }} | ||
{{GM|$Craft|C$uriosities|To$ys|Tiny $Abacus}} | {{GM|$Craft|C$uriosities|To$ys|Tiny $Abacus}} |
Revision as of 00:43, 27 March 2016
Tiny Abacus | |||||||||||||||||||||||||||||||||||||||||||
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File:Hafen-Tiny Abacus.png | |||||||||||||||||||||||||||||||||||||||||||
Vital statistics | |||||||||||||||||||||||||||||||||||||||||||
Size | 1 x 1 | ||||||||||||||||||||||||||||||||||||||||||
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Basic Mechanics | ||||||||||||||||||||||||||||||||||||||||||
Object(s) Required | Tin Nugget x3, Nugget of Bronze, Iron or Steel x2, Block of Wood x2, Board | ||||||||||||||||||||||||||||||||||||||||||
Produced By | Hand | ||||||||||||||||||||||||||||||||||||||||||
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Go to Objects |
Craft > Curiosities > Toys > Tiny Abacus
The Tiny Abacus is a Curiosity which can be used in the Study Interface to earn Learning Points.
Quality
Quality formula is average of ingredients used
Softcapped by sqrt(Strength*Smithing).