Monocle: Difference between revisions
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The formula for determining the stat boost is <math>15*sqrt(quality/10)</math> | The formula for determining the stat boost is <math>15*sqrt(quality/10)</math> | ||
[[Category: | [[Category:Accessories]] |
Revision as of 14:38, 4 March 2017
Monocle | ||||||||
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Vital statistics | ||||||||
Size | 1 x 1 | |||||||
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Glassmaking, Silkfarming, Jewelry | |||||||
Object(s) Required | Raw Glass x1, Silver Nugget, Silk Thread, Goldbeater's Skin | |||||||
Produced By | Hand | |||||||
Slot(s) Occupied | 1R | |||||||
Go to Objects |
Monocles provide a perception bonus and fill slot 1R.
Quality | Perception |
10 | +15 |
40 | +30 |
90 | +45 |
The formula for determining the stat boost is