Silk Thread
Jump to navigation
Jump to search
Silk Thread | |
---|---|
Vital statistics | |
Size | 1 x 1 |
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Sewing, Silkfarming |
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) |
Object(s) Required | Silk Filament x10, Branch |
Produced By | Spinning Wheel |
Required By | (10) Ermine Cloth, Fine Fishline, Golden Thread, Merchant's Pants, Monocle, Ranger's Boots, Ranger's Bow, Ranger's Pants, Silk Cloth, Silkspun Seam |
Go to Objects |
Craft > Processing & Materials > Sewing & Fabric > Silk Thread
Silk Thread is created by using Silk Filaments which come from Silkworm Cocoons. Silk Cloth and several crafted items are created from the thread.
Quality
The quality of silk thread is calculated according to
As a result, the branch quality has an equal impact on the overall silk thread quality as the filaments themselves. For this reason, it may be advantageous to start silk farming at a point where you have access to high quality wood.
Softcapped by