Legacy:Leather Pants
Jump to navigation
Jump to search
Leather Pants | |||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Vital statistics | |||||||||||||||||||||||||||
Size | 1 x 1 | ||||||||||||||||||||||||||
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Leather Working | ||||||||||||||||||||||||||
Object(s) Required | Leather x3 | ||||||||||||||||||||||||||
Produced By | Hand | ||||||||||||||||||||||||||
Slot(s) Occupied | 7L or 7R (?) | ||||||||||||||||||||||||||
| |||||||||||||||||||||||||||
Go to Objects |
Leather Pants: 150 Hitpoints, Armor Class 25/25
- HP=150*(q/10)
- Armor Class= 25*sqrt(q/10)
- Agility=-2*sqrt(q/10)
Quality | Hitpoints | Absorption | Skills & Attributes |
10 | 150 | 25/25 | -2 Agility |
40 | 600 | 50/50 | -4 Agility |
90 | 1350 | 75/75 | -6 Agility |
How to Acquire
Craft > Leather Working > Leather Pants
Notes
The quality of leather pants is the average quality of the leather used, softcapped by sqrt(Sewing*Dexterity).