Candelabrum

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Candelabrum
Candelabrum.png
Vital statistics
Size (obj)Structure footprint in tile units.<br><br><i>Rounded-up from source.<br>Source: 0.162 x 0.162</i> 0.2 x 0.2
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Metal Working
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> (None or Unknown)
Object(s) Required Bar of Any Metal x3
Candle must be added
Can be Lifted Yes
Go to Objects

Icon keyboard.pngBuild > Furniture & Decorations > Light & Fire > Candelabrum

Candelabrums are static world objects that can provide light, much like a fire. Unlike a fire, the candelabrum is not destroyed when it burns out; instead the candle disappears and must be replaced. Needless to say, you cannot cook with a candelabrum.

A candelabrum provides a light radius twice that of a torchpost, with equal intensity. Lit candelabrums can be carried around, working as a sort of heavy torch, which may be useful if your hand and head equipment slots are full.

Game Development

  • Dust & Mud (2016-09-27) >"Increased burn time on candelabrum and torches. Torches burn for ~15 RL hours, and candelabrum for ~48 RL hours."