Crate
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| Crate | |
|---|---|
| |
| Vital statistics | |
| Size (obj)Structure footprint in tile units.<br><br><i>Rounded-up from source.<br>Source: 1.272727 x 0.727273</i> | 1.3 x 0.8 |
| Storage Size | 5 x 3 |
| Skill(s) RequiredSpecific needed skills that enable a given object or item. | Carpentry |
| Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) |
| Object(s) Required | Board x4 |
| Repaired With | Board |
| Can be Lifted | Yes |
| Go to Objects | |
Build > Containers > Boxes & Crates > Crate
A crate is a container which holds 15 objects in a 5x3 grid.
Crates are both easy to make for new players and a decent choice for transporting goods without using more valuable materials, making them highly useful as cheap early-game storage.
They are relatively vulnerable to decay, so they should be stored inside or on claimed land when possible. Note that if one has built a house and learned the Yeomanry skill, Cupboards offer far more efficient indoor storage at a similar resource cost.
Game Development
- Narwhal Study (2026-01-22)◎ >"Added variable material to "Crate"s, which now reflect the wood which made them. Love it!."
