Game Updates/Graphics

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List of general graphics updates.

Game Development

  • Tansy Ridge (2024-11-30) >"Added some visual light and sound on the "Smelter", building. The fire sound only plays if the hatch is open. Cute, huh?"
  • Tansy Ridge (2024-11-30) >"Added a visual lining to the top of ridges to make them apparent when approached from the "behind" side. May need some more art:ing, but on the whole I didn't hate the new look, and it serves a practical purpose."
  • Tansy Ridge (2024-11-30) >"Added variable materials to "Chest". This may be performance controversial, but I felt compelled for the mad ÆSTETHICS."
  • Swinish Alchemy (2024-11-24) >"Snakes now lean visually with the ground they are on, which should make them look slightly better when crawling up a hillside."
  • Swinish Alchemy (2024-11-24) >"Added light sources and/or polished up Casting Molds, Stack Furnace, Alchemy Table/Tripod Burner, Crucible and Firebrands. Also added some fire/pumping bellows sound."
  • Leaning Tooltip (2024-11-16) >"Added/extended support for allowing items held on the cursor to affect the character model, thus, when holding "Branding Irons" or "Firebrands" on the cursor, the character will now visually appear to hold those. Likewise, holding a "Torch" or "Lantern" on your cursor will make those visually appear, or remain, equipped on the player model."
  • Leaning Tooltip (2024-11-16) >"Redrew "Wall Shelf", "Frying Pan", "Retort", "Mortar & Pestle", "Alchemy" and "Clothes & Equipment" icons in 4x resolution."
  • Color Wheel (2024-05-27) >"Redrew several icons, primarily under the "Workstations & Utilities" submenu, in 4x resolution, thereby completing the redrawing of the entire "Build" submenu. Yay!"
  • Pickling Brine (2024-03-15) >"Redrew several icons, primarily under the "Production & Processing" and "Siege Equipment" build submenus, in 4x resolution."
  • Pickling Brine (2024-03-15) >"Minimap icons for most animals now reflect their being alive or dead, and display and notification settings can be configured for either such state of being. (Requires an up-to-date client.)"
  • Pickling Brine (2024-03-15) >"The status of toggles are reflected in their icons, both in the action menu and if put on the hotbelt. (Requires an up-to-date client.)"
  • Bullfinch Falls (2023-11-14) >"Added an effect to flowing/leaning water tiles, aka waterfalls. Note that this is a pretty WIP effect, but one that we felt pretty hyped about nonetheless. Do note that you need to update your client to see the effect."
  • Stack of Stacks (2023-03-07) >"Redrew a whole bunch of icons in higher resolution, notably the ones under the "Buildings & Construction" submenu of the "Build" menu."