Green Ooze
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Green Ooze | |
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Base-Quality | 20 |
Hitpoints | from 60 to 500 depends on mine lvl |
Fleeing-Hitpoints | 30 - 100 |
Creature-Products | Cave Slime x1-7(each 0.2-0.4 litres) |
Seasonality | (See this page for now) |
Terrain This data is specified at the individual Terrain pages. | Cave |
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"Amorphous blobs of cave jelly which, mildly aggressive, move around in caves. They get more common and dangerous the lower you go, but should be very rare on the first cave level. They sometimes appear when mining." -jorb
Combat
Behaviour
Agrresive in certain radius, immediately attack if mined out.
Combat Moves
Attacks | Restorations | ||||||
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Strategy
Notes
- Can be mined out, though numbers 3 to up to 16, a common slang for this event is "Slimewall".
- A Green Ooze will split into multiple Green Oozes during combat. It is not advised to attack them unless you can kill them quickly.
- Deep Water will give you a much-needed advantage against groups of Oozes, and multi-target attacks may be unusually useful.
Game Development
- Exquisite Moodog (2017-09-27)◎ >"Batches of mined out Cave Slimes(Green Ooze) should no longer all attack at once and instantly."
- Exquisite Moodog (2017-09-27)◎ >"Reduced the spawnrate of Cave Slimes(Green Ooze)."
- Oozing Hot Wings (2017-09-20)◎ >"Added "Cave Slimes"[Green Ooze]. In an ongoing project we like to think of as the militarization of the Underworld, we've added Cave slimes: Amorphous blobs of cave jelly which, mildly aggressive, move around in caves. They get more common and dangerous the lower you go, but should be very rare on the first cave level. They sometimes appear when mining. Fun times!"