Lake Snail
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| Lake Snail | |
|---|---|
| |
| Vital statistics | |
| Size (item)Item (inventory)size.<br><br>xitem & yitem | 1 x 1 |
| Skill(s) RequiredSpecific needed skills that enable a given object or item. | Foraging |
| Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) |
| Produced By | Hand |
| Specific Type of | Any Snail, Edible Seashell, Frutti di Mare |
| Required By | (Any Snail (2): Escargots d'Amour, Onioned Escargot), (Edible Seashell (1): Clambake), (Frutti di Mare (1): Surf'n'Turf) |
| Go to Objects | |
Spawns on sweet-water shallow water. Can be used pretty much everywhere where Forest Snail can.
Game Development
- Narwhal Study (2026-01-22)◎ >"Added a new input type "Frutti di Mare". Fruits of the Sea include Edible Seashells, such as Mussels and Clams, and Crustaceans such as Crabs, Lobsters, or Shrimp."
- Leaning Tooltip (2024-11-16)◎ >"The following items now stack: "Sand", "Jellyfish", "Odd Tubers", "Bee Larvae", "Lake Snail", "Forest Snail", "Odd Honeycomb", "Toad", "Frog", "Bark Cordage"."
- Oyster Meteor (2021-06-06)◎ >"Added "Lake Snail", and with them food buffs for all snail recipes, which now take either type of snail."
