Foraging
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LP Cost
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25
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Skill(s) Required
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Oral Tradition
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Skill(s) Enabled
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Farming, Fishing, Hunting, Lumberjacking, Pottery, Stone Working
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Hearth Magic(s) Unlocked
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None
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Required By (112)
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Any Mushroom, Bark Reinforcement, Bay Bolete, Beaver Delights, Birchbark Backpack, Black Truffles, Black Trumpets, Bloated Bolete, Blood Stern, Blueberries, Boiled Razor Clam, Boiled Round Clam, Burrower Bean, Camomile, Candleberry, Cattail, Cattail Fibres, Cattail Head, Cattail Roots, Cattail Stew, Cave Clay, Cave Coral, Cave Lantern, Cavebulb, Chantrelles, Chewed Fibre, Chiming Bluebell, Chives, Clover, Coltsfoot, Common Starfish, Cone Gruel, Dandelion, Dewy Lady's Mantle, Dill, Driftkelp, Dusk Fern, Edelweiß, Edible Mushroom, Elven Lights, Escargots d'Amour, Fairy Mushroom, Field Blewits, Forager's Brooch, Four-Leaf Clover, Frog's Crown, Frogspawn, Fruitroast, Giant Puffball, Glimmermoss, Gooseneck Barnacle, Gray Clay, Green Kelp, Heartsease, Horrible Knot, Indigo Cap, Itsy Bitsy Spider, Itsy Bitsy's Web, Kvann, Lady's Mantle, Lake Snail, Lamp Stalk, Lingonberries, Mandrake Root, Marsh-Mallow, Mistletoe, Morels, Mushroom Spit, Nettle Pants, Nettle Shirt, Onioned Escargot, Oyster, Oyster Mushroom, Parasol Mushroom, Peculiar Flotsam, Precious Snowflake, Rabbit Food, Rainbow Shell, Rainbowpad, Razor Clam, River Pearl Mussel, Round Clam, Royal Toadstool, Ruby Bolete, Rustroot, Sage, Sleighbell, Snowtop, Spindly Taproot, Spirited Mandrake Root, Sprucecap, Stalagoom, Stinging Nettle, Stinging Poultice, Strawberry, Swamplily, Swamplily Leaf, Tangled Bramble, Taproot Lacing, Thorny Thistle... further results
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Back to Skills
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This skill uses Perception and Exploration to be able to see various plants, herbs, roots and berries that you can pick. This Skill also allows you to raid ant hills.
In-Game Text
"Full in her pride she stood,
Blossoming throught spring and autumn,
Wild with fruit and harvest-flowers."
You know a thing or two about the wild plants of the land, and can see and pick a lot of them if you find them. Increasing your "Perception" and "Exploration" values will help you find more Forageables, but Forageables can only ever be found when fate allows.
Notes
- The frequency of finding herbs is based on the multiplication of the viewer's Perception and Exploration skills (commonly called Per * Exp).
- The quality of the herbs is based on their quality nodes which are different for each herb. When picking up herbs their quality will be Hardcapped by the gatherer's Survival skill.
- There is a minimum value (required Per*Exp, see above) to start spotting each foragable good. Higher stats will increase the spotting chance, up to 4 times the minimum value, at which point all forageables of that type will be seen.
- It appears that whether forageable item is visible is calculated the moment it gets inside your sight range, and it's random with the chance depending on your Exploration * Perception value. It is possible that item becomes visible, and then "disappears" when you move out of sight range and come back. It simply means that you were less lucky with RNG the second time you came within range of the item, and it may appear again if you move away from sight range and come back. In other words - it seems that items don't have specific difficulty value set at spawn time, and instead it's randomly generated (ranging from base value to 4 * base value) separately for each character, each time it comes within range.
- Fate forageables have been removed since World 8.
Table of Perception x Exploration collectables
Your forage level is defined as your perception stat times your exploration level.
The following table refers to the "levels" at which forageables are visible. There appear to be 100 levels of gradiation between the "First Seen" and "All Seen" levels, but this is unconfirmed.
It is known that you will start seeing forageables when your forage level is half of the forageable's base level and you will see all of a particular forageable when your forage level is double the base level. Quoting Loftar: "Rustroot's base level is 1000. Which means you'll start seeing them at 500 and see all of them at 2000."
Name (78) | First Seen | Base Level | All Seen | Terrain |
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Blueberries | 5 | 10 | 20 | Grassland Forest |
Elven Lights | 10 | 20 | 40 | |
Yule Star | 10 | 20 | 40 | |
Perfect Autumn Leaf | 10 | 20 | 40 | Forest |
Dandelion | 10 | 20 | 40 | Grassland Forest |
Mistletoe | 10 | 20 | 40 | |
Coltsfoot | 10 | 20 | 40 | Leaf Patch Green Brake Ox Pasture |
Spindly Taproot | 10 | 20 | 40 | Forest |
Stinging Nettle | 25 | 50 | 100 | Forest |
Chives | 50 | 100 | 200 | Sombre Bramble |
Chantrelles | 52 | 104 | 208 | Forest |
Dewy Lady's Mantle | 80 | 160 | 320 | Grassland Swamp Bog |
Lady's Mantle | 80 | 160 | 320 | Grassland Swamp Bog Fen |
Wild Windsown Weed | 80 | 160 | 320 | Grassland Swamp Forest |
Thorny Thistle | 90 | 180 | 360 | Dirt |
Gooseneck Barnacle | 100 | 200 | 400 | Skargard |
Stalagoom | 100 | 200 | 400 | Cave |
Lingonberries | 108 | 216 | 432 | Forest |
Peculiar Flotsam | 110 | 220 | 440 | Shallow Water Water Terrain |
Bloated Bolete | 110 | 220 | 440 | Grassland Forest |
Four-Leaf Clover | 130 | 260 | 520 | Moor Leaf Patch Flower Meadow Highground |
Clover | 130 | 260 | 520 | Moor Leaf Patch Flower Meadow Highground Red Plain Bounty Acre |
Uncommon Snapdragon | 144 | 288 | 576 | Moor Highground Red Plain Greens Ward Lush Field |
Yarrow | 150 | 300 | 600 | Grassland |
Dusk Fern | 150 | 300 | 600 | Cave |
Parasol Mushroom | 150 | 300 | 600 | Lichen Wold Shady Copse Cloud Range |
Morels | 150 | 300 | 600 | Forest |
Waybroad | 150 | 300 | 600 | Grassland Swamp Bog Beech Grove Fen Highground Red Plain Timber Land |
Candleberry | 160 | 320 | 640 | Swamp Bog Fen |
Spirited Mandrake Root | 200 | 400 | 800 | Moor |
Yellowfeet | 200 | 400 | 800 | Forest |
Lamp Stalk | 200 | 400 | 800 | Shallow Water Water Terrain |
Mandrake Root | 200 | 400 | 800 | Moor Pine Barren |
Cattail | 210 | 420 | 840 | Swamp Bog Shallow Water Fen |
Washed-up Bladderwrack | 250 | 500 | 1,000 | Skargard Beach |
Swamplily | 250 | 500 | 1,000 | Swamp Bog Shallow Water Fen |
Gray Clay | 270 | 540 | 1,080 | Shallow Water |
Tangled Bramble | 280 | 560 | 1,120 | Dirt |
Royal Toadstool | 324 | 648 | 1,296 | Swamp |
Frog's Crown | 450 | 900 | 1,800 | Swamp Mountain |
Rustroot | 500 | 1,000 | 2,000 | Forest |
Giant Puffball | 500 | 1,000 | 2,000 | Root Bosk Leaf Patch Greens Ward Blue Sod |
Chiming Bluebell | 520 | 1,040 | 2,080 | Grassland Swamp Cloud Range |
Cavebulb | 525 | 1,050 | 2,100 | Cave |
Razor Clam | 600 | 1,200 | 2,400 | Beach |
Round Clam | 600 | 1,200 | 2,400 | Beach |
Common Starfish | 700 | 1,400 | 2,800 | Skargard Beach |
River Pearl Mussel | 760 | 1,520 | 3,040 | Shallow Water |
Bay Bolete | 960 | 1,920 | 3,840 | Sombre Bramble Greens Ward Oak Wilds Dry Flat Cloud Range |
Frogspawn | 1,000 | 2,000 | 4,000 | Shallow Water |
Rainbowpad | 1,000 | 2,000 | 4,000 | Swamp |
Heartsease | 1,200 | 2,400 | 4,800 | Moor Grass |
Blood Stern | 1,250 | 2,500 | 5,000 | Forest |
Glimmermoss | 1,275 | 2,550 | 5,100 | Cave |
Snowtop | 1,500 | 3,000 | 6,000 | Grassland Forest |
Edelweiß | 1,600 | 3,200 | 6,400 | Mountain |
Strawberry | 1,850 | 3,700 | 7,400 | Sombre Bramble Deep Tangle Flower Meadow Greens Ward Cloud Range |
Ruby Bolete | 2,500 | 5,000 | 10,000 | Beech Grove Highground Timber Land |
Kvann | 2,500 | 5,000 | 10,000 | Root Bosk Leaf Patch Oak Wilds |
Rainbow Shell | 2,500 | 5,000 | 10,000 | Shallow Water Skargard Beach |
Camomile | 3,300 | 6,600 | 13,200 | Swamp Bog Fen Flower Meadow |
Cave Coral | 3,440 | 6,880 | 13,760 | Cave |
Green Kelp | 3,500 | 7,000 | 14,000 | Shallow Water Water Terrain Beach |
Thyme | 3,500 | 7,000 | 14,000 | Leaf Patch Red Plain |
Dill | 3,500 | 7,000 | 14,000 | Blue Sod Lush Field |
Black Trumpets | 3,500 | 7,000 | 14,000 | Beech Grove Pine Barren Lichen Wold |
Sage | 3,500 | 7,000 | 14,000 | Beech Grove Greens Ward |
Oyster | 4,000 | 8,000 | 16,000 | Shallow Water |
Cave Clay | 4,600 | 9,200 | 18,400 | Cave |
Sleighbell | 4,960 | 9,920 | 19,840 | Grassland Cloud Range Bounty Acre |
Field Blewits | 5,000 | 10,000 | 20,000 | Grassland Beech Grove Root Bosk Highground Red Plain Greens Ward Dry Flat Cloud Range Ox Pasture |
Cave Lantern | 8,000 | 16,000 | 32,000 | Cave |
Wintergreen | 12,000 | 24,000 | 48,000 | Greens Ward Moss Brush |
Marsh-Mallow | 12,500 | 25,000 | 50,000 | Swamp Bog Beech Grove Fen Sombre Bramble Lichen Wold Shady Copse |
Indigo Cap | 34,420 | 68,840 | 137,680 | Cave |