Foraging

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Foraging
Foraging.png

"Full in her pride she stood,
Blossoming through spring and autumn,
Wild with fruit and harvest-flowers."

LP Cost 25
Skill(s)
Required
Oral Tradition
Skill(s)
Enabled
Farming, Fishing, Hunting, Lumberjacking, Pottery, Stone Working
Hearth Magic(s) Unlocked None
Required By (119) Ambergris, Any Mushroom, Bay Bolete, Beaver Delights, Black Truffles, Black Trumpets, Bloated Bolete, Blood Stern, Blueberries, Boiled Razor Clam, Boiled Round Clam, Burrower Bean, Bush Rolls, Button Mushroom, Camomile, Candleberry, Cattail, Cattail Fibres, Cattail Head, Cattail Roots, Cattail Stew, Cave Clay, Cave Coral, Cave Lantern, Cavebulb, Chantrelles, Chewed Fibre, Chiming Bluebell, Chives, Clover, Coltsfoot, Common Starfish, Cone Gruel, Cremini Mushroom, Dandelion, Dewy Lady's Mantle, Dill, Driftkelp, Dusk Fern, Edelweiß, Edible Mushroom, Elven Lights, Escargots d'Amour, Fairy Mushroom, Field Blewits, Forager's Brooch, Four-Leaf Clover, Frog's Crown, Frogspawn, Fruitroast, Giant Puffball, Glimmermoss, Gooseneck Barnacle, Gray Clay, Green Kelp, Heartsease, Horrible Knot, Indigo Cap, Itsy Bitsy Spider, Itsy Bitsy's Web, Kvann, Lady's Mantle, Lake Snail, Lamp Stalk, Liberty Caps, Lingonberries, Mandrake Root, Marsh-Mallow, Mistletoe, Morels, Mushroom Spit, Nutjerky, Onioned Escargot, Oyster, Oyster Mushroom, Parasol Mushroom, Peculiar Flotsam, Portobello Mushroom, Precious Snowflake, Rabbit Food, Rabbit Frost, Rainbow Shell, Rainbowpad, Razor Clam, River Pearl Mussel, Round Clam, Royal Toadstool, Ruby Bolete, Rustroot, Sage, Seasponge, Sleighbell, Snowtop, Spindly Taproot, Spirited Mandrake Root, Sponge, Stalagoom, Stinging Nettle, Stinging Poultice, Strawberry... further results
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"You know a thing or two about the wild plants of the land, and can see and pick a lot of them if you find them. Increasing your "Perception" and "Exploration" values will help you find more Foregables."

This skill uses Perception and Exploration to be able to see various plants, herbs, roots and berries that you can pick. This Skill also allows you to raid ant hills.

Notes

  • The frequency of finding herbs is based on the multiplication of the viewer's Perception and Exploration skills (commonly called Per * Exp).
  • The quality of the herbs is based on their quality nodes which are different for each herb. When picking up herbs their quality will be Hardcapped by the gatherer's Survival skill.
  • There is a minimum value (required Per*Exp, see above) to start spotting each foragable good. Higher stats will increase the spotting chance, up to 4 times the minimum value, at which point all forageables of that type will be seen.
  • It appears that whether forageable item is visible is calculated the moment it gets inside your sight range, and it's random with the chance depending on your Exploration * Perception value. It is possible that item becomes visible, and then "disappears" when you move out of sight range and come back. It simply means that you were less lucky with RNG the second time you came within range of the item, and it may appear again if you move away from sight range and come back. In other words - it seems that items don't have specific difficulty value set at spawn time, and instead it's randomly generated (ranging from base value to 4 * base value) separately for each character, each time it comes within range.
  • Fate forageables have been removed since World 8.

Table of Perception x Exploration collectables

Your forage level is defined as your perception stat times your exploration level.

The following table refers to the "levels" at which forageables are visible. There appear to be 100 levels of gradiation between the "First Seen" and "All Seen" levels, but this is unconfirmed.

It is known that you will start seeing forageables when your forage level is half of the forageable's base level and you will see all of a particular forageable when your forage level is double the base level. Quoting Loftar: "Rustroot's base level is 1000. Which means you'll start seeing them at 500 and see all of them at 2000."


Name (86)First SeenBase LevelAll SeenTerrain
Blueberries51020Forest
Grassland
Dandelion102040Forest
Grassland
Spindly Taproot102040Forest
Yule Star102040
Perfect Autumn Leaf102040Forest
Coltsfoot102040Leaf Patch
Shady Copse
Green Brake
Ox Pasture
Mistletoe102040
Elven Lights102040
Stinging Nettle2550100Forest
Chives50100200Sombre Bramble
Chantrelles52104208Forest
Wild Windsown Weed80160320Swamp
Forest
Grassland
Dewy Lady's Mantle80160320Bog
Swamp
Grassland
Lady's Mantle80160320Bog
Fen
Swamp
Grassland
Thorny Thistle90180360Dirt
Gooseneck Barnacle100200400Skargard
Stalagoom100200400Cave
Lingonberries108216432Forest
Bloated Bolete110220440Forest
Grassland
Peculiar Flotsam110220440Water Terrain
Shallow Water
Four-Leaf Clover130260520Highground
Leaf Patch
Moor
Flower Meadow
Clover130260520Highground
Leaf Patch
Red Plain
Moor
Bounty Acre
Flower Meadow
Uncommon Snapdragon144288576Heath
Highground
Red Plain
Lush Field
Moor
Greens Ward
Dusk Fern150300600Cave
Morels150300600Forest
Yarrow150300600Grassland
Parasol Mushroom150300600Lichen Wold
Cloud Range
Shady Copse
Candleberry160320640Bog
Fen
Swamp
Mandrake Root171342684Pine Barren
Moor
Spirited Mandrake Root171342684Pine Barren
Moor
Lamp Stalk200400800Water Terrain
Shallow Water
Yellowfeet200400800Forest
Precious Snowflake200400800
Cattail210420840Bog
Fen
Swamp
Shallow Water
Washed-up Bladderwrack2505001,000Beach
Skargard
Swamplily2505001,000Bog
Fen
Swamp
Shallow Water
Gray Clay2705401,080Shallow Water
Tangled Bramble2805601,120Dirt
Royal Toadstool3246481,296Swamp
Cremini Mushroom4008001,600Grass
Cave
Portobello Mushroom4008001,600Grass
Shady Copse
Cave
Button Mushroom4008001,600Cave
Frog's Crown4509001,800Bog
Swamp
Mountain
Sand Cliff
Rustroot5001,0002,000Forest
Giant Puffball5001,0002,000Leaf Patch
Blue Sod
Wild Turf
Greens Ward
Root Bosk
Chiming Bluebell5201,0402,080Bog
Cloud Range
Swamp
Grassland
Cavebulb5251,0502,100Cave
Razor Clam6001,2002,400Beach
Round Clam6001,2002,400Beach
Common Starfish7001,4002,800Beach
Skargard
River Pearl Mussel7601,5203,040Shallow Water
Bay Bolete9601,9203,840Sombre Bramble
Oak Wilds
Cloud Range
Greens Ward
Dry Flat
Rainbowpad1,0002,0004,000Swamp
Frogspawn1,0002,0004,000Shallow Water
Waybroad1,2002,4004,800Bog
Highground
Red Plain
Timber Land
Beech Grove
Fen
Swamp
Grassland
Heartsease1,2002,4004,800Moor
Grass
Blood Stern1,2502,5005,000Forest
Glimmermoss1,2752,5505,100Cave
Snowtop1,5003,0006,000Forest
Grassland
Liberty Caps1,5003,0006,000Leaf Patch
Lush Field
Grass
Bounty Acre
Ox Pasture
Edelweiß1,6003,2006,400Mountain
Whale Barnacles1,8003,6007,200Shallow Water
Skargard
Strawberry1,8503,7007,400Deep Tangle
Sombre Bramble
Cloud Range
Greens Ward
Flower Meadow
Ruby Bolete2,5005,00010,000Highground
Timber Land
Beech Grove
Rainbow Shell2,5005,00010,000Beach
Shallow Water
Skargard
Kvann2,5005,00010,000Leaf Patch
Oak Wilds
Cloud Range
Root Bosk
Dill3,0006,00012,000Blue Sod
Lush Field
Camomile3,3006,60013,200Bog
Fen
Flower Meadow
Swamp
Cave Coral3,4406,88013,760Cave
Black Trumpets3,5007,00014,000Lichen Wold
Pine Barren
Beech Grove
Green Kelp3,5007,00014,000Beach
Water Terrain
Shallow Water
Seasponge3,5007,00014,000Water Terrain
Rabbit Frost4,0008,00016,000
Oyster4,0008,00016,000Shallow Water
Cave Clay4,1008,20016,400Cave
Sleighbell4,9609,92019,840Cloud Range
Bounty Acre
Grassland
Field Blewits5,00010,00020,000Highground
Red Plain
Beech Grove
Cloud Range
Greens Ward
Root Bosk
Grassland
Ox Pasture
Dry Flat
Sage8,00016,00032,000Timber Land
Beech Grove
Greens Ward
Cave Lantern8,00016,00032,000Cave
Wintergreen12,00024,00048,000Moss Brush
Greens Ward
Marsh-Mallow12,50025,00050,000Bog
Lichen Wold
Sombre Bramble
Beech Grove
Shady Copse
Fen
Swamp
Thyme14,00028,00056,000Leaf Patch
Red Plain
Ambergris15,00030,00060,000Shallow Water
Indigo Cap34,42068,840137,680Cave

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