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Vital statistics
Size 1 x 1
Stack Max:4 (Flower)
Stockpile Flower (35)
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Foraging
Minimum Per*Exp 1200
Seasonality (see this page for now)
Terrain Grass,Moor
Object(s) Required None
Produced By Hand
Specific Type of Flower
Required By (Flower (1): Bouquet of Flowers)
Study details
Base LP 150
Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br >(Note: Study-Time should be in real-time, and not in game-time.)<br ><br >Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, it is currently deemed improper formatted input.)<br > 0h 36m
Mental Weight 4
EXP Cost 10
LP / EXP 15
LP / Hour (real) 250
LP / Mental Weight 37.5
LP / Hour / EXP 25
LP / Hour / Size 250
LP / Hour / Weight 62.5
LP / Hour / Size / EXP 25
LP / Hour / Weight / EXP 6.25
Go to Objects

Heartsease is a Curiosity which can be used in the Study Report to earn Learning Points.

How to Acquire

They are commonly found on Grass. They can also be grown in a Garden Pot.

Hardcapped by Survival.


Game Development