Grass
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Grass | |
---|---|
Grass Terrain | |
Can be paved | Yes |
Can be plowed | Yes |
Max Speed | Sprint |
Forageables | Chiming Bluebell [Verify], Clover, Dandelion, Four-Leaf Clover, Stinging Nettle, Uncommon Snapdragon, Wild Windsown Weed, Yarrow |
Trees | Bay Willow Tree, Beech Tree, Chestnut Tree, Linden Tree, Mulberry Tree, Oak Tree, Pear Tree, Pine Tree, Tamarisk Tree, Willow Tree |
Flora | Boxwood Bush, Dog Rose Bush, Elderberry Bush |
Fauna | Ant Hill, Aurochs, Badger, Chick, Cock, Dryad, Earthworm, Fox, Grasshopper, Hen, Ladybug, Magpie (Bird), Mammoth, Mouflon, Rabbit Buck, Rabbit Doe, Silkmoth, Wild Horse |
Go to Terrain page. |
Among the terrain that can be found in the Hearthlands, Grass is unique, existing as the only terrain, besides Dirt, which can be directly made by a Hearthling and found naturally. To create Grass, one must be standing on Dirt, and select the option to plant grass under Landscaping.
Adventure > Landscaping > Plant Grass
When found naturally, Grass can spawn trees, bushes, and mirkwood sources, however, this is uncommon enough that unless you stumble upon a rather large area of natural grass, you are unlikely to find any significant flora.
"Grassland" can also be used as a generic term, referring to number of biomes with following similarities:
- It is possible to Sprint.
- Shared "grassland" forageables (clover, dandelion.)
- Limited/sparse trees.
- Can be directly paved on. (Ground not being flat may be a concern.)
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