Lobster
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Lobster | |
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Vital statistics | |
Size (item)Item (inventory)size.<br><br>xitem & yitem | 2 x 1 |
Size (obj)Structure footprint in tile units.<br><br><i>Rounded-up from source.<br>Source: 0.090909 x 0.090909</i> | 0.1 x 0.1 |
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Fishing |
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) |
Terrain | (None) |
Produced By | Lobster Pot |
Required By | (3) Boiled Lobster, Raw Lobster, Wicked Claw |
Go to Objects |
Lobsters are creatures that may be cooked in Cauldron to make Boiled Lobster.
How to Acquire
Main way to catch lobsters is with Lobster Pot in the Ocean Deep Water.
Alternatively, it's common for Tide Pools to have at least one inside.
Game Development
- Mushroom Circle (2021-02-21)◎ >"The Creel can now hold lures, hooks, oysters, mussels, razor clams, crabs, and lobsters."
- Loving Lobster (2019-03-27)◎ >"Added Lobsters. Lobsters can be caught in the ocean, and boiled."