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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Game Updates/Changes/2024 + (<b>(W16)</b> "Stone Table" and "Stone Throne" both now cost 15, rather than 25 "Stone" to build.)
- Game Updates/Changes/2024 + (<b>(W16)</b> "Study Desk" now costs 2, rather than 4, "Boneglue" to build.)
- Game Updates/Changes/2024 + (<b>(W16)</b> Added "Corndolly Lantern", curiosity, hangable as a lantern for no terribly great reason other than fun.)
- Game Updates/Changes/2024 + (<b>(W16)</b> Added "Poplar Bough" and "Beech Bough", additional variable materials and boughs.)
- Game Updates/Changes/2024 + (<b>(W16)</b> Added "Stonehut", small house built primarily with stone.)
- Game Updates/Changes/2024 + (<b>(W16)</b> Added "Weavable Grass" as an input type, currently represented by "Standing Grass", "Reeds", and "Straw".)
- Game Updates/Changes/2024 + (<b>(W16)</b> Added "Willow Bark", specific bark from willow trees.)
- Game Updates/Changes/2024 + (<b>(W16)</b> Added "Willow Weep", extract made from "Willow Bark", medicine.)
- Game Updates/Changes/2024 + (<b>(W16)</b> Redrew "Straw" icon in new, hot, 4x resolution.)
- Game Updates/Changes/2017 + (<b>Buffed:</b> Auroch's Hair, Leather Ball, Horrible Knot, Dark Heart, Petrified Seashell, Rattle-Tattle-Talisman, Enthroned Toad, Golden Tooth, Everglowing Ember, Mirkwood Offering.)
- Game Updates/Changes/2020 + (<b>NB: Murder does not allow you to … <b>NB: Murder does not allow you to ignore Knockout protection completely, rather, it allows you to Murder anyone without Knockout Protection, which can presently be removed only through an active "Murderous Rage" buff. Knockout Protection is thus effectively canceled when you have Murder, and the opponent is in a Murderous Rage.</b>er, and the opponent is in a Murderous Rage.</b>)
- Game Updates/Changes/2022 + (<del>Passengers on ships (Knarrs & Snekkjas) will now be (auto) dismounted if knocked out.</del> Should allow you to evict unwanted free riders by knocking them out. Note that the captain will not be dismounted on KO.)
- Game Updates/Changes/2019 + (<del>Siege Engines (Catapult and Battering Rams) no longer require Brimstone to repair.</del>)
- Game Updates/Changes/2020 + (A Battering Ram requires 24h * the Claim's Power Level of drying time before it can destroy Palisades on the claim, and 32h * the Claim's Power Level of drying time before it can destroy Brick Walls on the claim.)
- Game Updates/Changes/2025 + (A member leaving a village no longer costs the village any authority.)
- Game Updates/Changes/2020 + (A person with Vandalism permissions may now "Unmoor" ships moored at claimed docks. Ships can never be unmoored from unclaimed docks.)
- Game Updates/Changes/2018 + (A small lasso icon over ropes now indicates that they are presently being used to leash an animal. You may also unleash from ropes by right-clicking the rope. Suggested [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=60257 here], among other places.)
- Game Updates/Changes/2021 + (Access to lowest cave level is no longer dependent on meteoric iron.)
- Game Updates/Changes/2021 + (Acre- & Ball-brick colors where swapped. [//www.havenandhearth.com/forum/viewtopic.php?f=47&t=70209 Forum])
- Game Updates/Changes/2024 + (Action Menu Cleanup. I have significantly … Action Menu Cleanup. I have significantly reworked, moved, and subdivided menus, primarily under the "Craft" and "Build" submenus, with one of the primary objectives being to abolish the "Odds & Ends" category. Some notable changes.<br</br>>:Removed "Odds & Ends" submenu.<br</br>>:"Waterflask", "Water Skin" and "Glass Jug" moved to new category "Vessels & Liquids" under "Clothes & Equipment".<br</br>>:"Cheese Tray", "Frying Pan", "Grid Iron", Cookie Cutters, "Pickling Jar", "Roasting Spit" and "Sap tap" all moved to new category "Craft"‑>"Clothes & Equipment"‑>"Tools"‑>"Cooking Utensils".<br</br>>:"Pack Rack" & "Saddlebags" moved to "Packs & Sacks" crafting submenu.<br</br>>:Made "Kuksa" and "Leaf Cup" weak symbel items and moved them to the "Cups, Mugs, Glasses & Goblets" crafting submenu.<br</br>>:Made "Snowball" a weak curiosity and moved it to the "Toys" crafting submenu.<br</br>>:Renamed "Furniture" to "Furniture & Decorations".<br</br>>:Renamed "Signs & Display" to "Signs & Flags".<br</br>>:Added new category "Decor & Display" under "Furniture & Decorations" and moved to it: The "Signs & Flags" submenu, along with "Bell Fountain", "Carpet", "Glass Display Case", "Hatrack", "Mannequin", "Skullpole" and "Snowman".<br</br>>:Moved "Postbox" to "Furniture & Decorations".<br</br>>:Moved "Grave Cairn" and "Runed Dolmen" to "Buildings & Constructions".<br</br>>:Moved "Brazier", "Candelabrum", "Hookah", "Lantern Hanger", "Lantern Post", "Lantern Stand", "Pumpkin Lantern", "Snow Lantern" & "Torchpost" to new category "Build"‑>"Furniture & Decorations"‑>"Light & Fire".<br</br>>:Added new category "Build"‑>"Farming & Animals", and moved to it: "Food Trough", "Hitching Post", "Mound Bed" and "Trellis".<br</br>>:Subdivided the "Containers" menu with subcategories for liquid containers/boxes/baskets/chests<br</br>>:Moved "Parchment" from "Odds & Ends" to "Processing & Materials".<br</br>>:Moved "Mask of the Green Man" and "Goat Mask" to "Hats & Headwear".s for liquid containers/boxes/baskets/chests<br >:Moved "Parchment" from "Odds & Ends" to "Processing & Materials".<br >:Moved "Mask of the Green Man" and "Goat Mask" to "Hats & Headwear".)
- Game Updates/Changes/2022 + (Action menu tooltips now show HP and approximate damage on siege engines. (<i>except ram</i>) ...)
- Game Updates/Changes/2021 + (Added "Adder Brooch", gilding.)
- Game Updates/Changes/2017 + (Added "Adder Crown", crown.)
- Game Updates/Changes/2021 + (Added "Adder Skeleton". Adders now give one Adder Skeleton, rather than two generic Bone Materials. Not good for anything particular yet, but it seemed cool.)
- Game Updates/Changes/2021 + (Added "Adderfang Amulet", amulet made from adderfangs.)
- Game Updates/Changes/2016 + (Added "Ant Farm", curiosity.)
- Game Updates/Changes/2020 + (Added "Ant Paste", medicine. Apply the Ant … Added "Ant Paste", medicine. Apply the Ant Paste to a wound. The Ant Paste deals damage to you, and, for each point it heals, it also heals one point of the targeted wound. Ant Paste can also be applied to disinfect Infected Sores, and provides protection from that wound growing worse while the Ant Paste Wound remains.g worse while the Ant Paste Wound remains.)
- Game Updates/Changes/2017 + (Added "Arched Chair", chair.)
- Game Updates/Changes/2018 + (Added "Armored Striders", armored boots. Suggested [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=60713 here].)
- Game Updates/Changes/2018 + (Added "Autumn Steak", food.)
- Game Updates/Changes/2023 + (Added "Badger Sett"s. Mini Dungeons for Badgers. Much winning!)
- Game Updates/Changes/2017 + (Added "Bar of Soap", curiosity which can be used to treat infected sores.)
- Game Updates/Changes/2020 + (Added "Bark Cordage", string, made from Tough Bark.)
- Game Updates/Changes/2023 + (Added "Barter Area"s. Right-Clicking a Giv … Added "Barter Area"s. Right-Clicking a Giving or Taking hand from a Barter Stand allows you to designate an area from/to which to draw/put items in barter transactions. We imagine that the implementation could eventually replace the somewhat clunky and imprecise Barter Poles, but the latter haven't been deprecated yet. The stands will draw from/put in any containers in the area designated, much like Barter Poles have historically allowed stands to use containers within their radius.nds to use containers within their radius.)
- Game Updates/Changes/2020 + (Added "Barter Pole", buildable object. A B … Added "Barter Pole", buildable object. A Barter Pole can be clad in the Giving or Taking hands from a Barter Stand, and can then place or take wares processed by the Barter Stand in or from containers or stockpiles within its reach. The idea being to provide better support for handling larger volumes of goods through stands.ng larger volumes of goods through stands.)
- Game Updates/Changes/2018 + (Added "Bat Caves", dungeon type. In the de … Added "Bat Caves", dungeon type. In the deep mines of the Hearth, a new dungeon type of screeching terrors and flapping delights can now be found; Bat Caves. Bat Caves are full of bats, and things Bat, and are quite the sight to behold, and complete with some new challenges added relative to the Beaver Dams.llenges added relative to the Beaver Dams.)
- Game Updates/Changes/2022 + (Added "Bat Crown", the Night Queen in Bat Dungeons now drops a crown, much like Ant Queens and Beaver Kings.)
- Game Updates/Changes/2017 + (Added "Batwing Necklace", curiosity, wearable.)
- Game Updates/Changes/2016 + (Added "Bay Bolete", herb.)
- Game Updates/Changes/2022 + (Added "Bay Shrimp", a shrimp zooming about in shallow ocean water. <del>Can currently only be picked via minimap.</del>)
- Game Updates/Changes/2017 + (Added "Bear Coat", coat.)
- Game Updates/Changes/2018 + (Added "Bear Fur Trimmings", gilding.)
- Game Updates/Changes/2017 + (Added "Beast Ring", ring.)
- Game Updates/Changes/2019 + (Added "Beat Chest", emote.)
- Game Updates/Changes/2018 + (Added "Beaver Cap", hat.)
- Game Updates/Changes/2017 + (Added "Beaver Dog", food.)
- Game Updates/Changes/2018 + (Added "Beaver Wrist Guards", "gloves".)
- Game Updates/Changes/2018 + (Added "Beesting", wound.)
- Game Updates/Changes/2019 + (Added "Bell Fountain". Small fountain. Purely decorative. You need to fill it with water. Suggested [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=59802 here].)
- Game Updates/Changes/2021 + (Added "Bill of Possession". A Bill of Poss … Added "Bill of Possession". A Bill of Possession can be crafted, and attached to a carryable object, returing a stub item. The bearer of the stub item can lift and carry the designated object as if he were a rightful owner of it, e.g. able to move it off-claim. Useful for selling objects, we thought. Tooltipping a stub item will highlight the object it corresponds to.ll highlight the object it corresponds to.)
- Game Updates/Changes/2018 + (Added "Billygoat Horn", curiosity. Suggested [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=60529 here].)