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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Game Updates/Changes/2018 + (Added "Leeky Fowl", food. Suggested in PM.)
- Game Updates/Changes/2024 + (Added "Leg of Boar", food, something to unlock when learning of Boar Meat.)
- Game Updates/Changes/2020 + (Added "Lemon Fish", food.)
- Game Updates/Changes/2022 + (Added "Liberty Caps", mushroom. Can be grown in pots. Pretty trippy.)
- Game Updates/Changes/2021 + (Added "Linden Bough" and "Sweetgum Bough", boughs.)
- Game Updates/Changes/2017 + (Added "Lingon Loaf", bread.)
- Game Updates/Changes/2015 + (Added "Linseed Loaf", bread)
- Game Updates/Changes/2015 + (Added "Liver & Onions", food)
- Game Updates/Changes/2018 + (Added "Lizard on Scales", food. Prompted by [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=59826 this].)
- Game Updates/Changes/2017 + (Added "Long Bench", bench.)
- Game Updates/Changes/2020 + (Added "Lye". Boil ashes in a cauldron to produce Lye at a ratio of 10:1. Required when making Soap or Glass. We want to make this process a bit more involved, but this will do for now.)
- Game Updates/Changes/2018 + (Added "Lynx Claw Gloves", weapon. Suggested [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=58310#p747370 here].)
- Game Updates/Changes/2016 + (Added "Lynx Claws", curio, gilding.)
- Game Updates/Changes/2016 + (Added "Lynxalami", sausage.)
- Game Updates/Changes/2018 + (Added "Magnifying Glass", curiosity. Suggested [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=60741 here].)
- Game Updates/Changes/2019 + (Added "Magpie Egg", egg type. Eggs are now a variable input. Chicken eggs represent normality, and carry no food buff.)
- Game Updates/Changes/2017 + (Added "Magpie", bird.)
- Game Updates/Changes/2017 + (Added "Magpie", pie.)
- Game Updates/Changes/2018 + (Added "Mammoth Guard", armor, suggested [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=60038 here].)
- Game Updates/Changes/2017 + (Added "Mannequin". The mannequin is a wooden doll with an equipment screen, which can be dressed up and positioned so as display and show off your best bling and snazziest swag!)
- Game Updates/Changes/2018 + (Added "Marrow Cake", food.)
- Game Updates/Changes/2017 + (Added "Marrow Roast", food.)
- Game Updates/Changes/2018 + (Added "Marsh-Mallow", forageable, flower, food, salad. Suggested [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=60475 here].)
- Game Updates/Changes/2018 + (Added "Mask of the Green Man", mask.)
- Game Updates/Changes/2019 + (Added "Mead", for now, at least, you can only ferment honey water straight to mead, but we do have some future plans for fruit and spice meads, and such. Desatiates: Primarily Vegetables, secondarily Game and Nuts & Seeds.)
- Game Updates/Changes/2017 + (Added "Meat-in-Jelly", food.)
- Game Updates/Changes/2021 + (Added "Memories of Kin", ancestral prayer. Restores the memory of all characters memorized by your immediate ancestor, but not their Kin status.)
- Game Updates/Changes/2021 + (Added "Memories of Place", ancestral prayer. Restores knowledge of all Thingwalls visited by your immediate ancestor.)
- Game Updates/Changes/2022 + (Added "Memories of The Seen", ancestral prayer. Restores all Discoveries previously known by your immediate ancestor.)
- Game Updates/Changes/2021 + (Added "Memories of War", ancestral prayer. Restores, per prayer, one tier of all Combat Moves previously known by your immediate ancestor.)
- Game Updates/Changes/2016 + (Added "Merchant's Pants", clothing.)
- Game Updates/Changes/2016 + (Added "Metal Arrow", duh.)
- Game Updates/Changes/2018 + (Added "Metal Cabinet", container. Can't be stashed while full, like the cupboard, but can be kept outside.)
- Game Updates/Changes/2019 + (Added "Meteoric Studs", artifact gilding.)
- Game Updates/Changes/2019 + (Added "Meteoring", ring made from Falling Star materials.)
- Game Updates/Changes/2019 + (Added "Millet", new grain type. Found where crop seeds are.)
- Game Updates/Changes/2017 + (Added "Mine Beam", metal mine support.)
- Game Updates/Changes/2020 + (Added "Mine Elevator". The "Mine Elevator" … Added "Mine Elevator". The "Mine Elevator" is effectively a container that can be shared between several different mine levels. Build the initial object on the top level, and extend downwards. Could use more animation and fancy stuff, but could perhaps be useful. fancy stuff, but could perhaps be useful.)
- Game Updates/Changes/2017 + (Added "Mistle Kiss", experience.)
- Game Updates/Changes/2018 + (Added "Mohair Monogram", gilding.)
- Game Updates/Changes/2018 + (Added "Mohair Shirt", shirt.)
- Game Updates/Changes/2017 + (Added "Mole", friendly burrower who never hits rock bottom.)
- Game Updates/Changes/2017 + (Added "Molehide Pants", pants. Suggested [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=54896 here].)
- Game Updates/Changes/2018 + (Added "Molehill", food.)
- Game Updates/Changes/2017 + (Added "Monarch Butterfly", minor creature, curiosity.)
- Game Updates/Changes/2017 + (Added "Moodog", sausage.)
- Game Updates/Changes/2018 + (Added "Moules Frites", food.)
- Game Updates/Changes/2022 + (Added "Mound Bed". The Mound Bed radiates a fairly sizeable summer aura around it. The bed lasts for about three RL weeks, and then decays. We intend to make it possible to plant things in Mound Beds at some point, but we're not quite there yet.)
- Game Updates/Changes/2016 + (Added "Mud Ointment", heals Scrapes & Cuts, Unfaced, and Punch-Sore.)
- Game Updates/Changes/2018 + (Added "Mushroom Pie", food, somewhat motivated by [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=59658 this], and suggested [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=51541 here].)
- Game Updates/Changes/2018 + (Added "Mushroom-Burst Glutton", food.)