This category is used to list all weapons.
Melee Damage Formula
, where ql is the quality of the weapon.
The base damage of a Soldier's Sword is 400. For a 65ql Soldier's Sword wielded by someone with 319 Strength, their damage would be calculated by: damage = 400 * sqrt(sqrt(65 * 319) / 10), which comes out to 1517.
The defense consumed by an attack is , where AW is your attack's weight, and BW is the enemy's maneuver's weight. Your attack weight is multiplied by from 0.5 to 2.0, depending on the combat advantage. See Combat Actions for the weights of various moves.
Ranged Weapons Formulas
- The damage for ranged weapons is determined by the weapons' Substance quality and the character's perception.
- The aim speed is determined by the [[Quality|Vitality quality] of the weapon and Marksmanship level of the character.
The exact formulas are unknown (to the author of this section) and could be weapon dependent.
|Weapon||Damage||Armor Penetration||Equip Slots||Size (x×y)|
|Battleaxe of the Twelfth Bay||150||10||4L and 4R||6|
|Boar Spear||80||15||4L and 4R||3|
|Bronze Sword||90||7.5||4L or 4R||2|
|Butcher's Cleaver||45||20||4L or 4R||1|
|Cutblade||135||10||4L and 4R||3|
|Fyrdsman's Sword||70||10||4L or 4R||2|
|Hirdsman's Sword||125||5||4L or 4R||2|
|Hunter's Bow||30||4L and 4R||2|
|Lynx Claw Gloves||4||3L||1|
|Metal Axe||45||4L or 4R||1|
|Ranger's Bow||60||5||4L and 4R||2|
|Sling||15||4L or 4R||1|
|Stone Axe||30||4L or 4R||1|
|Woodsman's Axe||55||20||4L or 4R||2|
Pages in category "Weapons"
The following 20 pages are in this category, out of 20 total.