Glass Beads: Difference between revisions

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{{infobox metaobj
{{infobox metaobj
|image = File:Hafen-Glass_Beads.png
|xsize = 1
|xsize = 1
|ysize = 1
|ysize = 1
|skillreq  = ?
|objectsreq = 2 [[requires::Glass]], 1 [[requires::String]], 0.05kg [[requires::Linseed Oil]]
|objectsreq = 2 [[requires::Glass]], 1 [[requires::String]], 0.05kg [[requires::Linseed Oil]]
|producedby = ?
}}
}}
{{GM|$Craft|$Clothes & Equipment|Equipment $Gilding|$Glass Beads}}
[[Category:Equipment Gilding]]


{{PAGENAME}} is a [[Gilding]] item that gives a boost to [[perception]] on the item it is gilded to.
{{PAGENAME}} is a [[Gilding]] item that gives a boost to [[Perception]].


==Notes==
Gilding Attributes is [[Exploration]], Chance: ?% to ?%.


At q10 it gives +5 Perception.
== Quality ==
 
[[Softcap]]ped by [[requires::Dexterity]] and [[requires::Sewing]].
 
{| class="wikitable" style="text-align:center"
|-
! Quality || [[Perception]]
|-
| 10 || +5
|-
| 40 || +10
|}

Revision as of 11:11, 25 August 2016

Glass Beads
Glass Beads.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. ?
Object(s) Required 2 Glass, 1 String, 0.05kg Linseed Oil
Produced By ?
Go to Objects

Icon keyboard.pngCraft > Clothes & Equipment > Equipment Gilding > Glass Beads

Glass Beads is a Gilding item that gives a boost to Perception.

Gilding Attributes is Exploration, Chance: ?% to ?%.

Quality

Softcapped by Dexterity and Sewing.

Quality Perception
10 +5
40 +10