Sprucecap: Difference between revisions

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m (Text replacement - "gildingattribute" to "gildstat")
Line 5: Line 5:
| skillreq  = [[requires::Wilderness Survival]]
| skillreq  = [[requires::Wilderness Survival]]
| gildchance = [[gildchance::5%-20%]]
| gildchance = [[gildchance::5%-20%]]
| gildingattribute = [[gildingattribute::Survival]]
| gildstat = [[gildstat::Survival]]
| objectsreq = [[requires::Spruce Bough]] x2, [[requires::String]]
| objectsreq = [[requires::Spruce Bough]] x2, [[requires::String]]
| producedby = Hand
| producedby = Hand

Revision as of 20:32, 1 February 2017

Sprucecap
File:Hafen-Sprucecap.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Wilderness Survival
Object(s) Required Spruce Bough x2, String
Produced By Hand
Slot(s) Occupied 1L
Go to Objects

Icon keyboard.pngCraft > Clothes & Equipment > Hats & Headwear > Sprucecap

Headgear that is made from intertwined Spruce Boughs. Offers a 5%-20% Survival Gilding.


Notes

Sprucecap quality is calculated by the average of it's materials. And softcaped by dexterity and survival tery Quality = ((Average Quality of Bough) + String Quality) / 2