Tiny Abacus: Difference between revisions

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m (Space between | and property in infobox doesn't properly set the property, meaning this curiosity won't appear on the curiosity tables. This has been fixed.)
m (Text replacement - "Study Interface" to "Study Report")
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{{GM|$Craft|C$uriosities|To$ys|Tiny $Abacus}}
{{GM|$Craft|C$uriosities|To$ys|Tiny $Abacus}}


The '''Tiny Abacus''' is a [[Curiosity]] which can be used in the [[Study Interface]] to earn [[Learning Points]].
The '''Tiny Abacus''' is a [[Curiosity]] which can be used in the [[Study Report]] to earn [[Learning Points]].


==Quality==
==Quality==

Revision as of 23:51, 6 February 2017

Tiny Abacus
File:Hafen-Tiny Abacus.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Basic Mechanics
Object(s) Required Tin Nugget x3, Nugget of Bronze, Iron or Steel x2, Block of Wood x2, Board
Produced By Hand
Study details
Base LP 4000
Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br >(Note: Study-Time should be in real-time, and not in game-time.)<br ><br >Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, it is currently deemed improper formatted input.)<br > None specific format! (Bare integer) "16"
Mental Weight 14
EXP Cost 30
LP / EXP 133.33
LP / Hour (real) -999
LP / Mental Weight 285.71
LP / Hour / EXP -999
LP / Hour / Size -999
LP / Hour / Weight -999
LP / Hour / Size / EXP -999
LP / Hour / Weight / EXP -999
Go to Objects

Icon keyboard.pngCraft > Curiosities > Toys > Tiny Abacus

The Tiny Abacus is a Curiosity which can be used in the Study Report to earn Learning Points.

Quality

Quality formula is average of ingredients used

Softcapped by sqrt(Strength*Smithing).