Battleaxe of the Twelfth Bay: Difference between revisions
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The name of this axe originates from the producers of Dwarf Fortress, Bay 12 Games. Members of the Bay 12 forums were one of the first major groups to start playing Haven & Hearth, establishing the town of Bottleneck. Jorb has stated that this is the first, and last time that items will be named after communities that join the game. | The name of this axe originates from the producers of Dwarf Fortress, Bay 12 Games. Members of the Bay 12 forums were one of the first major groups to start playing Haven & Hearth, establishing the town of Bottleneck. Jorb has stated that this is the first, and last time that items will be named after communities that join the game. | ||
The damage formula is as follows: base damage* sqrt(sqrt(Quality*Strength)/10) |
Revision as of 12:05, 29 August 2017
Battleaxe of the Twelfth Bay | |||||||||||||||||||||||
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Vital statistics | |||||||||||||||||||||||
Size | 2 x 3 | ||||||||||||||||||||||
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Steelmaking | ||||||||||||||||||||||
Object(s) Required | Bar of Steel x12, Hardened Leather x2 | ||||||||||||||||||||||
Slot(s) Occupied | 4L and 4R | ||||||||||||||||||||||
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Go to Objects |
Craft > Cloths and Equipment > Weapons > Battleaxe of the Twelfth Bay
The Battleaxe of the Twelfth Bay(Also known as the B12) deals 150 base damage, the highest in the game. This power comes at a cost, as the axe increases attack cooldowns by 25%. It is also considerably expensive to craft, requiring twelve Bars of Steel, and two Hardened Leather.
The Battleaxe of the Twelfth Bay must be equipped in both hand slots and counts as both a cutting tool and an axe as well as being an edged weapon.
The name of this axe originates from the producers of Dwarf Fortress, Bay 12 Games. Members of the Bay 12 forums were one of the first major groups to start playing Haven & Hearth, establishing the town of Bottleneck. Jorb has stated that this is the first, and last time that items will be named after communities that join the game.
The damage formula is as follows: base damage* sqrt(sqrt(Quality*Strength)/10)