Glass Beads: Difference between revisions
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|xsize = 1 | |xsize = 1 | ||
|ysize = 1 | |ysize = 1 | ||
|skillreq = | |skillreq = [[Glassmaking]] | ||
|objectsreq = 2 [[requires::Glass]], 1 [[requires::String]], 0.05kg [[requires::Linseed Oil]] | |objectsreq = 2 [[requires::Glass]], 1 [[requires::String]], 0.05kg [[requires::Linseed Oil]] | ||
|producedby = | |producedby = [[Crucible]] | ||
| gild% = [[gild%::40%-90%]] | |||
| gildatt = [[gildatt::Exploration]] | |||
| gild1 = [[gild1::Perception +5]] | |||
| gild2 = | |||
| gild3 = | |||
}} | }} | ||
{{GM|$Craft|$Clothes & Equipment|Equipment $Gilding|$Glass Beads}} | {{GM|$Craft|$Clothes & Equipment|Equipment $Gilding|$Glass Beads}} |
Revision as of 09:22, 20 November 2017
Glass Beads | |
---|---|
Vital statistics | |
Size | 1 x 1 |
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Glassmaking |
Object(s) Required | 2 Glass, 1 String, 0.05kg Linseed Oil |
Produced By | Crucible |
Go to Objects |
Craft > Clothes & Equipment > Equipment Gilding > Glass Beads
Glass Beads is a Gilding item that gives a boost to Perception.
Gilding Attributes is Exploration, Chance: 40% to 90%.
Quality
Softcapped by Dexterity and Masonry.
Quality | Perception |
---|---|
10 | +5 |
40 | +10 |