Sprucecap: Difference between revisions

From Ring of Brodgar
Jump to navigation Jump to search
m (file rename: "(on wall)" images)
m (Text replacement - "([eE]?[gG]ild)%" to "$1pct")
Line 3: Line 3:
| ysize = 1
| ysize = 1
| skillreq  = [[requires::Wilderness Survival]]
| skillreq  = [[requires::Wilderness Survival]]
| egild% = [[egild%::5%-20%]]
| egildpct = [[egildpct::5%-20%]]
| egildatt = [[egildatt::Survival]]
| egildatt = [[egildatt::Survival]]
| objectsreq = [[requires::Spruce Bough]] x2, [[requires::String]]
| objectsreq = [[requires::Spruce Bough]] x2, [[requires::String]]

Revision as of 13:30, 15 July 2018

Sprucecap
Sprucecap.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Wilderness Survival
Object(s) Required Spruce Bough x2, String
Produced By Hand
Slot(s) Occupied 1L
Gilding statistics
Gilding Chance 5%-20%
Gilding Attributes Survival
Go to Objects

Icon keyboard.pngCraft > Clothes & Equipment > Hats & Headwear > Sprucecap

Headgear that is made from intertwined Spruce Boughs. Offers a 5%-20% Survival Gilding.


Notes

Sprucecap quality is calculated by the average of it's materials. And softcaped by dexterity and survival tery Quality = ((Average Quality of Bough) + String Quality) / 2