Keyring: Difference between revisions
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{{GM|$Craft|$Odds and Ends|Ke$yring}} | {{GM|$Craft|$Odds and Ends|$Lock & Key|Ke$yring}} | ||
Keyrings will hold up to 9 [[key]]s. The keys are functional as though they were in your inventory, and can be removed at any time. | Keyrings will hold up to 9 [[key]]s. The keys are functional as though they were in your inventory, and can be removed at any time. |
Revision as of 17:28, 31 July 2018
Keyring | |
---|---|
Vital statistics | |
Size | 1 x 1 |
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Locks & Bolts |
Object(s) Required | Nugget of Any Common Metal |
Produced By | Nothing |
Go to Objects |
Craft > Odds and Ends > Lock & Key > Keyring
Keyrings will hold up to 9 keys. The keys are functional as though they were in your inventory, and can be removed at any time.
How to Use
To put keys on a keyring, right click the ring when it is in your inventory. That will open the keyring like a seedbag and give you access to nine slots for keys.