Legacy:Bar of Wrought Iron: Difference between revisions
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{{infobox | {{infobox legmetaobj | ||
| xsize | | xsize = 1 | ||
| ysize | | ysize = 1 | ||
| skillreq = [[requires::Metal Working]] | | skillreq = [[legacy-requires::Legacy:Metal Working|Metal Working]] | ||
| objectsreq = [[requires::Bloom]] | | objectsreq = [[legacy-requires::Legacy:Bloom|Bloom]] | ||
| producedby = [[requires::Anvil]], [[requires::Smithy's Hammer]] | | producedby = [[legacy-requires::Legacy:Anvil|Anvil]], [[legacy-requires::Legacy:Smithy's Hammer|Smithy's Hammer]] | ||
}} | }} | ||
[[Category:Legacy Metal Bar]] | |||
{{GM|$Craft|M$etal Working|W$rought Iron}} | |||
Wrought iron, in bar form, can be used to produce a variety of medium-grade metal goods. | Wrought iron, in bar form, can be used to produce a variety of medium-grade metal goods. | ||
==How to Acquire== | ==How to Acquire== | ||
Place 9 [[ | Place up to 9 [[Legacy:Bar of Cast Iron|bars of Cast Iron]] into the [[Legacy:Finery Forge|finery forge]] and fuel it with 2 [[Legacy:Charcoal|charcoal]]s. After a few minutes, each of the cast iron left inside has a 50% chance of turning into either a [[Legacy:Bloom|bloom]] or [[Legacy:Slag|slag]]. | ||
At an [[anvil]] with a [[smithy's hammer]] equipped, one unit of [[bloom]] can be converted into a bar of wrought iron with a one-in-three chance. If the bloom does not become a bar of wrought iron, it instead becomes a [[bar of cast iron]]. | At an [[Legacy:Anvil|anvil]] with a [[Legacy:Smithy's Hammer|smithy's hammer]] equipped, one unit of [[Legacy:Bloom|bloom]] can be converted into a bar of wrought iron with a one-in-three chance. If the bloom does not become a bar of wrought iron, it instead becomes a [[Legacy:Bar of Cast Iron|bar of cast iron]]. | ||
For a character who is neutral on the nature/industry slider, this means that the inputs to a finery forge can become the following with the stated chances: | For a character who is neutral on the nature/industry slider, this means that the inputs to a finery forge can become the following with the stated chances: | ||
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# 1-in-3 chance of becoming cast iron (33.3%). | # 1-in-3 chance of becoming cast iron (33.3%). | ||
# 1-in-6 chance of becoming wrought iron (16.7%). | # 1-in-6 chance of becoming wrought iron (16.7%). | ||
This is after one iteration. Cast iron created this way can be used in the finery forge again with identical chances as in the first iteration | This is after one iteration. Cast iron created this way can be used in the finery forge again with identical chances as in the first iteration. |
Latest revision as of 00:44, 12 October 2018
Legacy Haven & Hearth page.
"The RoB Wiki currently hosts information for both the current Haven & Hearth world as well as the legacy server. Please be aware that information relating to legacy should be found on pages with "legacy" in the name. While our editors have done their best to get things sorted, please be aware there may be some pages that haven't been moved properly and may still be flagged that the information is legacy and may not apply to the current world."
- Just in case. There is a Legacy specific discussion page.
Bar of Wrought Iron | |||
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Vital statistics | |||
Size | 1 x 1 | ||
Skill(s) Required | Metal Working | ||
Object(s) Required | Bloom | ||
Produced By | Anvil, Smithy's Hammer | ||
Required By | (14) Anvil, Bar of Steel, Brickwall, Chainmail Shirt, Coinpress, Crossroads, Druid's Helm, Hirdsman's Helmet, Militia Sword, Miner's Helm, Saw, Scythe, Shovel, Stone Mansion | ||
Go to Legacy Objects |
Craft > Metal Working > Wrought Iron
Wrought iron, in bar form, can be used to produce a variety of medium-grade metal goods.
How to Acquire
Place up to 9 bars of Cast Iron into the finery forge and fuel it with 2 charcoals. After a few minutes, each of the cast iron left inside has a 50% chance of turning into either a bloom or slag.
At an anvil with a smithy's hammer equipped, one unit of bloom can be converted into a bar of wrought iron with a one-in-three chance. If the bloom does not become a bar of wrought iron, it instead becomes a bar of cast iron.
For a character who is neutral on the nature/industry slider, this means that the inputs to a finery forge can become the following with the stated chances:
- 1-in-2 chance of becoming slag (50%).
- 1-in-3 chance of becoming cast iron (33.3%).
- 1-in-6 chance of becoming wrought iron (16.7%).
This is after one iteration. Cast iron created this way can be used in the finery forge again with identical chances as in the first iteration.