Toy Chariot: Difference between revisions

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m (Space between | and property in infobox doesn't properly set the property, meaning this curiosity won't appear on the curiosity tables. This has been fixed.)
m (right softcap)
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==Quality==
==Quality==


The quality of the Toy Chariot is based on the average quality of [[Clay]] used and [[softcap]]ped by [[Dexterity]] and [[Survival]].
The quality of the Toy Chariot is based on the average quality of [[Clay]] used and [[softcap]]ped by [[Dexterity]], [[Masonry]] and [[Lore]].

Revision as of 21:01, 27 January 2017

Toy Chariot
File:Hafen-Toy Chariot.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Pottery
Object(s) Required Acre Clay x5
Produced By Hand
Study details
Base LP 1400
Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br >(Note: Study-Time should be in real-time, and not in game-time.)<br ><br >Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, it is currently deemed improper formatted input.)<br > Improper Hour-Float input! "24.00"
Mental Weight 3
EXP Cost 8
LP / EXP 175
LP / Hour (real) -999
LP / Mental Weight 466.67
LP / Hour / EXP -999
LP / Hour / Size -999
LP / Hour / Weight -999
LP / Hour / Size / EXP -999
LP / Hour / Weight / EXP -999
Go to Objects

Icon keyboard.pngCraft > Curiosities > Toys > Toy Chariot

The Toy Chariot is a craftable Curiosity which can be used in the Study Interface to earn Learning Points.

Quality

The quality of the Toy Chariot is based on the average quality of Clay used and softcapped by Dexterity, Masonry and Lore.