Glass Beads: Difference between revisions
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{{infobox metaobj | {{infobox metaobj | ||
|xsize = 1 | |xsize = 1 | ||
|ysize = 1 | |ysize = 1 | ||
|skillreq = ? | |||
|objectsreq = 2 [[requires::Glass]], 1 [[requires::String]], 0.05kg [[requires::Linseed Oil]] | |objectsreq = 2 [[requires::Glass]], 1 [[requires::String]], 0.05kg [[requires::Linseed Oil]] | ||
|producedby = ? | |||
}} | }} | ||
{{GM|$Craft|$Clothes & Equipment|Equipment $Gilding|$Glass Beads}} | |||
[[Category:Equipment Gilding]] | |||
{{PAGENAME}} is a [[Gilding]] item that gives a boost to [[ | {{PAGENAME}} is a [[Gilding]] item that gives a boost to [[Perception]]. | ||
Gilding Attributes is [[Exploration]], Chance: ?% to ?%. | |||
== Quality == | |||
[[Softcap]]ped by [[requires::Dexterity]] and [[requires::Sewing]]. | |||
{| class="wikitable" style="text-align:center" | |||
|- | |||
! Quality || [[Perception]] | |||
|- | |||
| 10 || +5 | |||
|- | |||
| 40 || +10 | |||
|} |
Revision as of 11:11, 25 August 2016
Glass Beads | |
---|---|
Vital statistics | |
Size | 1 x 1 |
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | ? |
Object(s) Required | 2 Glass, 1 String, 0.05kg Linseed Oil |
Produced By | ? |
Go to Objects |
Craft > Clothes & Equipment > Equipment Gilding > Glass Beads
Glass Beads is a Gilding item that gives a boost to Perception.
Gilding Attributes is Exploration, Chance: ?% to ?%.
Quality
Softcapped by Dexterity and Sewing.
Quality | Perception |
---|---|
10 | +5 |
40 | +10 |