Legacy:Curiosity: Difference between revisions

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* [[Ladybug]] - Creature to catch. Base LP 400/4 hours
* [[Ladybug]] - Creature to catch. Base LP 400/4 hours
* [[Itsy Bitsy Spider]] - Can be found when picking up forag-able herbs and mushrooms. Base LP 2000/96 hours  
* [[Itsy Bitsy Spider]] - Can be found when picking up forag-able herbs and mushrooms. Base LP 2000/96 hours  
* [[Itsy Bitsy's Web]] - Can be found when picking up forage-able herbs and mushrooms.
* [[Itsy Bitsy's Web]] - Can be found when picking up forage-able herbs and mushrooms. Base LP 5000/48 hours
* [[Shocked Frog]] - Creature to catch.
* [[Shocked Frog]] - Creature to catch.
* [[Auroch Hair]] - Found by Pulling Hair from an Auroch - You will be attacked though (this chance is not certain, but it does happen).
* [[Auroch Hair]] - Found by Pulling Hair from an Auroch - You will be attacked though (this chance is not certain, but it does happen).

Revision as of 10:19, 16 March 2011

Curiosity is a mechanic, introduced in World 5, that allows a hearthling to develop Learning Points. It is implemented by studying peculiar objects either found or created in the game. The Study Interface, found by pressing the second button on the character window, is where curiosities can be placed for study. You can't study more than one curiosity of each type at the same time, but you can restudy the same curiosity as many times as you want. The sum Mental Weight of your curiosities can't exceed your Attention Limit, which is equal to your base Intelligence. The quality of the curiosity is known to have an effect on the total LP gained. The exact formula is unknown for the moment.

Do note that not all curiosities are created equal. Cat Gold for instance has a very long study time, but contrary to what was first thought it also has a low LP gain. The concept is that as the int of a character rises, you will have attention to spare so that you can also study the lesser curiosities on top of the better ones. Unless of course you're rich enough to have access to the best ones constantly that is. And since quality effects the potency of a curiosity, as the world becomes established and item qualities begin to rise some items may gain popularity due to this mechanism.


Crafted Curiosities

Foraged/Found Curiosities

Unconfirmed

If you have knowledge of these curiosities, please add details/a wiki page and move it to the confirmed section. Also proper in game spelling/wording would be appreciated. This is hearsay from the forums.

  • Stuffed Bear: A craftable curiosity made from 3 wool and 1 bear hide.

Curiosity Table