Druid's Cloak: Difference between revisions

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m (Changed Leaves to Leaf under "Laurel_Leaf")
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|ysize      = 2
|ysize      = 2
|skillreq    = [[requires::Druidic Rite]]
|skillreq    = [[requires::Druidic Rite]]
|objectsreq  = [[requires::Gold Nugget]], [[requires::Silk Cloth]] x2, [[requires::Laurel Leaves]]
|objectsreq  = [[requires::Gold Nugget]], [[requires::Silk Cloth]] x2, [[requires::Laurel Leaf]]
|producedby  = Nothing
|producedby  = Nothing
|slot        = 6L, 1L (optional)
|slot        = 6L, 1L (optional)

Revision as of 21:39, 29 March 2016

Druid's Cloak
File:Hafen-Druids Cloak.png
Vital statistics
Size 1 x 2
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Druidic Rite
Object(s) Required Gold Nugget, Silk Cloth x2, Laurel Leaf
Produced By Nothing
Slot(s) Occupied 6L, 1L (optional)
QL10 Equipment Statistics
INT Bonus 15
PSY Bonus 10
Go to Objects

Icon keyboard.pngCraft > Clothes & Equipment > Capes, Cloaks & Robes > Druid's Cloak

Druid's Cloak is an end game equipment that provides bonus to Intelligence, Psyche, Farming, and when the hood is up Stealth.

To use the hood, have no gear equipped in the 1L slot, then right click the Druid's Cloak in your equipment screen. The stealth bonus is the same value as the farming bonus.

Quality Intelligence Psyche Farming Stealth
10 +15 +10 +20 +20
40 +30 +20 +40 +40
90 +45 +30 +60 +60


Quality

Druid's Cloak Q =


Softcapped by:

History