Druidic Rite
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Druidic Rite | |
---|---|
"By the first moon of the solstice, | |
LP Cost | 150000 |
Skill(s) Required |
Forestry, Hearth Magic |
Skill(s) Enabled |
None |
Hearth Magic(s) Unlocked | None |
Required By (5) | Crop Circle, Druid's Cloak, Druid's Helm, Druid's Ring, Mask of the Green Man |
Go to Skills Page |
"You have walked the dark wilds, and seen the moon rise over shallow graves where the mandrake weeps. You enjoy the greatest possible yields when farming, gardening, planting trees, and unraveling silk cocoons."
Druidic Rite is the ultimate agriculture skill that every dedicated farmer ought to have. It allows you to get 15 seeds when harvesting most crops, assures a 100% chance of trees sprouting on a herbalist table, and allows you to always get 2 silk filaments when unraveling silkworm cocoons. It also unlocks recipes for Druid's Cloak and Druid's Helm.
Trivia
- In the legacy version of Haven & Hearth (all worlds before world 8) effects of this skill were attained by maximizing character's "Nature" -personal belief. This was mutually exclusive with maximized "Industry" which granted benefits now bestowed by Deep Artifice.
- Druidic rite wasn't available at the initial launch of world 8 but was added in response to player feedback demanding way to gain benefits of Industry/Nature slider.