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Base-Quality 30
Hitpoints ~100"~" can not be assigned to a declared number type with value 100.
Fleeing-Hitpoints ~75"~" can not be assigned to a declared number type with value 75.
Creature-Products Fresh Beaver Hide, Intestines, Entrails x2, Raw Beaver x3, Bone Material x2, Beaver Tail, Beaver Teeth
Seasonality (See this page for now)
Terrain This data is specified at the individual Terrain pages. Shallow Water
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The beaver is a large, primarily nocturnal, semiaquatic rodent. They'll occasionally spawn in some shallow water but can rarely be seen hanging out in the middle of forests too.


Like Swans they might attack you on very rare occasion if you get all up in their grill but generally they won't take to your presence.

Combat Moves

Attacks Restorations

FellScratch.png Fell Scratch
  • Attack type: Striking, Backhanded
  • Openings: Off Balance
  • IP +1
Chomp.png Chomp
  • Attack type: Striking, Sweeping
  • Openings: Dizzy
  • IP -2

Careful Approach.png Careful Approach
  • Reduces: Off Balance, Dizzy
Bristle.png Bristle
  • Reduces: Off Balance, Dizzy, Reeling, Cornered
  • IP -3


They're quite quick on land and will zip away on waters. They're pretty weak but their attacks are fast and can hurt. If you can kill a badger, you'll have an even easier time with a beaver. Make them flee on land where you can sprint or use a horse and they're free meat.

In-Game Example(s)

Beaver-dead.png Dead Beaver. Can be skinned for Fresh Beaver Hide.
Beaver-skinned.png Skinned Beaver. Can be butchered for Intestines, Entrails, Beaver Tail, Beaver Teeth and Raw Beaver.
Beaver-skeleton.png Beaver Skeleton. Can be collected for Bone Material.

Game Development