Carpet
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Carpet | |
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Vital statistics | |
Size (item)Item (inventory)size.<br><br>xitem & yitem | 1 x 2 |
Size (obj)Structure footprint in tile units.<br><br><i>Rounded-up from source.<br>Source: 1 x 1</i> | 1 x 1 |
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Sewing |
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) |
Object(s) Required | Cloth x5 |
Produced By | Loom |
Go to Objects |
Build > Furniture & Decorations > Decor & Display > Carpet
A carpet has no special use, it's only cosmetic. It is laid on the ground in a random direction when dropped.
Game Development
- Colorful Carpet (2024-09-12)◎ >"Added support for variable materials and custom sketches to "Carpet":s. Old carpets will still appear as they always have, but new ones can be tailored to your liking!"