Cave Coral Ring
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| Cave Coral Ring | |||||||||||||||||||||||
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| Vital statistics | |||||||||||||||||||||||
| Size (item)Item (inventory)size.<br><br>xitem & yitem | 1 x 1 | ||||||||||||||||||||||
| Skill(s) RequiredSpecific needed skills that enable a given object or item. | Jewelry | ||||||||||||||||||||||
| Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) | ||||||||||||||||||||||
| Object(s) Required | Cave Coral x3 | ||||||||||||||||||||||
| Produced By | Hand | ||||||||||||||||||||||
| Slot(s) Occupied | 7L; 7R | ||||||||||||||||||||||
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Craft > Clothes & Equipment > Xtras & Accessories > Jewelry > Cave Coral Ring
A Cave Coral Ring is an early ring that boosts Dexterity and Masonry.
| Quality | Effect |
|---|---|
| 10 | +2 Dexterity +5 Masonry |
| 40 | +4 Dexterity +10 Masonry |
| 90 | +6 Dexterity +15 Masonry |
DEX bonus =
Masonry bonus =
Quality
- Quality Formula: and is softcapped by
- Bonuses = .