Caverat

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Caverat
Size (obj)Structure footprint in tile units.<br><br><i>Rounded-up from source.<br>Source: 0.181818 x 0.545455</i><br><br>xobst(only) also excepts 'unknown'.<br>yobst is ignore in that case. 0.2 x 0.6
Base-Quality 10
Hitpoints 120
Fleeing-Hitpoints 75
Creature-Products Fresh Caverat Hide x1-2, Entrails, Raw Caverat x1-2, Bone Material x1-2, Caverat Whiskers x0-1
Seasonality (See this page for now)
Terrain This data is specified at the individual Terrain pages. Gleam Grotto, Lush Cave, Shade Hollow, Warm Depth, Wild Cavern
Back to Creatures
Not to be confused with Rat.

Caverats lurk in caves as high as the first level and are aggressive to players.

Combat

Behaviour

Aggressive in certain radius to everyone.

Combat Moves

Attacks:2 Restorations:2 
Fell Scratch
  • Attack type: Striking, Backhanded
  • Openings: Off Balance
  • IP +1
Chomp
  • Attack type: Striking, Sweeping
  • Openings: Dizzy
  • IP -2
Bristle
  • Reduces: Off Balance, Dizzy, Reeling, Cornered
  • IP -3
Careful Approach
  • Reduces: Off Balance, Dizzy

Strategy

In-Game Example(s)

Dead Caverat. Can be skinned for Fresh Caverat Hide.
Skinned Caverat. Can be butchered for Entrails and Raw Caverat.
Caverat Skeleton. Can be collected for Bone Material.


Game Development

  • Rat Fries (2019-06-04) >"Finally fell for the oldest trope in video games and added fightable rats. There are now Caverats. And whiskers!"