|Size||1 x 1|
|Skill(s) RequiredSpecific needed skills.<br>The default skills every Heartling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored.||None|
|Terrain||Beech Grove, Black Wood, Cave, Deep Tangle, Dry Weald, Gleam Grotto, Leaf Detritus, Leaf Patch, Lichen Wold, Lush Cave, Moss Brush, Oak Wilds, Pine Barren, Root Bosk, Shade Hollow, Shady Copse, Sombre Bramble, Sour Timber, Timber Land, Wald|
|Required By||(1) Rat-on-a-Stick|
|Go to Objects|
Rats can be made into Rat on a Stick, which provides an easy source of FEPs and Energy early-on.
Rats do not have any byproducts, cannot be wrung by their neck, and can be picked up by right-clicking them.
Cellar rats are always q10 and don't seem to have survival hardcap applied to them if you have less than 10 survival.