Cigar

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Cigar
Cigar.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Plant Lore
Object(s) Required Cured Pipeweed x4, A Beautiful Dream!, String
Produced By Hand
Required By (1) Cigar Box
Slot(s) Occupied 2R
Study details
Base LP 1000
Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br >(Note: Study-Time should be in real-time, and not in game-time.)<br ><br >Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, it is currently deemed improper formatted input.)<br > 4h 33m
Mental Weight 20
EXP Cost 100
LP / EXP 10
LP / Hour (real) 219.78
LP / Mental Weight 50
LP / Hour / EXP 2.2
LP / Hour / Size 219.78
LP / Hour / Weight 10.99
LP / Hour / Size / EXP 2.2
LP / Hour / Weight / EXP 0.11
Go to Objects

Icon keyboard.pngCraft > Curiosities > Luxuries > Cigar

The Cigar is equipped in the accessory slot and lit with a torch or firebrand to be smoked. Smoking a Cigar gives you the Smoke and Fire buff. The cigar can still be studied after smoking, as long as it is not completely consumed.


It is also a Curiosity which can be used in the Study Report to earn Learning Points. Take note that the Experience Points cost is extremely high.

Gallery

Game Development (manual)