Plant Lore
| Plant Lore | |
|---|---|
![]() "Growing silently, | |
| LP Cost | 4000 |
| Skill(s) Required |
Farming. |
| Skill(s) Enabled |
Alchemy, First Aid, Pipes & Pipeweed, Woodsmanship |
| Hearth Magic(s) Unlocked | None |
| Required By (18) | Barley Grist, Bouquet of Flowers, Dried Morels, Grass Cape, Greenhouse, Herbalist Table, Malted Barley, Malted Millet, Malted Wheat, Millet Grist, Seeds of Sprouted Barley, Seeds of Sprouted Millet, Seeds of Sprouted Wheat, Straw Cape, Tea, Treeplanter's Pot, Unfired Treeplanter's Pot, Wheat Grist |
| Go to Skills Page | |
"You have begun developing a certain mastery of plant both wild and tame. You gain more seeds when farming, more produce when gardening, and you plant trees with greater success."
Plant Lore gives your character knowledge of the deeper intricacies of flora, letting them craft Herbalist Tables and Sprout and Germinate Barley or Wheat, or dry Pipeweed or Tea leaves, as well as lets them make Treeplanter's Pots to plant their very own trees.
What it does
Plant lore allows you to get 2 more seeds when harvesting most crops. Along with the Gardening skill you can get 14 seeds per crop. If you combine these with Druidic Rite, you will always get 15 seeds. Plant lore also improves the chance of trees sprouting on an Herbalist table. You need this skill to make an Herbalist Table.
Game Development
- Color Wheel (2024-05-27)◎ >"Planting Trees by hand now requires "Plant Lore"."
