Display Case
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Display Case | ||
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Vital statistics | ||
Size (obj)Structure footprint in tile units.<br><br><i>Rounded-up from source.<br>Source: 0.526 x 0.526</i> | 0.6 x 0.6 | |
Storage Size | 1 x 1 | |
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Metal Working | |
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) | |
Object(s) Required | Block of Wood x4, Board x4, Glass Pane x4, Nugget of Any Metal x4 | |
Repaired With | Glass | |
Can be Lifted | Yes | |
Go to Objects |
Build > Furniture & Decorations > Decor & Display > Display Case
This container can hold and display a single item that is no bigger than 1x1.
Appearance
The appearance of the Case is dictated by the Metal and Wood used.
Notes
- The Display Case can hold and display exactly one item, and only items 1x1 in size.
- Not all items will look good in a Display Case, and some will definitely bleed through its edges.
Gallery
Display Case with a Box of Matches.
Game Development
- Display Tumor (2018-07-02)◎ >"Added "Display Case", suggested here among many places. The Display Case can hold, and display, excatly one item, and only items 1x1 in size. Not all items will look good in a Display case, and some will definitely bleed through it, but I figure that could be your problem should you decide to use them."