Fishy Eyeball

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Fishy Eyeball
Fishy Eyeball.png
Vital statistics
Size (item)Item (inventory)size.<br><br>xitem & yitem 1 x 1
Skill(s) RequiredSpecific needed skills that enable a given object or item. Fishing
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> (None or Unknown)
Object(s) Required Fish
Produced By Hand
Study details
Base LP 450
Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br >(Note: Study-Time should be in real-time, and not in game-time.)<br ><br >Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, it is currently deemed improper formatted input.)<br > 8h 0m
Mental Weight 3
EXP Cost 2
LP / EXP 225
LP / Hour (real) 56.25
LP / Mental Weight 150
LP / Hour / EXP 28.13
LP / Hour / Size 56.25
LP / Hour / Weight 18.75
LP / Hour / Size / EXP 28.13
LP / Hour / Weight / EXP 9.38
Food details
Energy Filled 100
Hunger Filled (W15) 1
Energy/Hunger (W15) 100
Satiates Satiations-Fish.png Fish
Satiations-Offal.png Offal
FEPs +1 +2 Sum%
STR 0 0 0%
AGI 0 0 0%
INT 0 0 0%
CON 0 0 0%
PER 8 0 100%
CHA 0 0 0%
DEX 0 0 0%
WIL 0 0 0%
PSY 0 0 0%
Sum 8 0 (8)
Hunger per FEP 0.13
FEP per Hunger 8
Go to Objects

The Fishy Eyeball is a Curiosity which can be used in the Study Report to earn Learning Points.

If eaten, it gives 2 Perception FEPs.

How to Acquire

It's randomly obtained after butchering a fish.

Quests

"Beginning of fishing" has an objective to study one Fishy Eyeball.

Fisherman Credo may ask you to eat or study one (verify.)

Cooking Credo may ask you to study one.


Game Development (empty)