Gilded Nautilus

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Gilded Nautilus
Gilded Nautilus.png
Vital statistics
Size 1 x 1
Liquid Size 0.75 ltr
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Metal Working
Object(s) Required Petrified Seashell, Cat Gold x3, Cavedust x200 (2 kg)
Produced By Crucible
Symbel statistics
Base FEP modifier 0.7%
Base hunger modifier 5%
Base wear 10
Study details
Base LP 2000
Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br >(Note: Study-Time should be in real-time, and not in game-time.)<br ><br >Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, it is currently deemed improper formatted input.)<br > 13h 40m
Mental Weight 14
EXP Cost 16
LP / EXP 125
LP / Hour (real) 146.34
LP / Mental Weight 142.86
LP / Hour / EXP 9.15
LP / Hour / Size 146.34
LP / Hour / Weight 10.45
LP / Hour / Size / EXP 9.15
LP / Hour / Weight / EXP 0.65
Go to Objects

Icon keyboard.pngCraft > Curiosities > Decoratives > Gilded Nautilus

A Gilded Nautilus is a Curiosity which can be used in the Study Report to earn Learning Points and can be placed on a table for decorative purposes, as well as to reduce hunger and increase how many FEPs are provided by foods when feasting.

Quality

  • Gilded Nautilus Quality = and is softcapped by .


  • Stats = .

Game Development