Pelican
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Pelican | |
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Size (obj)Structure footprint in tile units.<br><br><i>Rounded-up from source.<br>Source: 0.37 x 0.891</i><br><br>xobst(only) also excepts 'unknown'.<br>yobst is ignore in that case. | 0.4 x 0.9 |
Base-Quality | 10 |
Hitpoints | 130 |
Fleeing-Hitpoints | ~80 |
Creature-Products | Dead Pelican: Pelican Feather x1-3, Entrails, Pelican's Pouch, Bones x2, Pelican Meat x3 |
Seasonality | (See this page for now) |
Terrain This data is specified at the individual Terrain pages. | Seabird Rookery |
Back to Creatures |
Pelican are creatures found in Ocean Shallow Water, Ocean Deep Water or Seabird Rookery. They run at walking speed (2) on water and 3 on land, but flee at flying speed (horse speed 3). If you kill them, you can pick them up like a small animal that was trampled. Dead Pelican takes 2x2 slots in the inventory.
Combat
Behaviour
Passive.
Combat Moves
Attacks:2 | ExpandRestorations:1 |
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Strategy
Roughly slightly stronger than Swan. With 35-40 combat stats spamming punch or sideswipe works fine. You'll need to be on a horse to catch it when it flees, unless you deal a high enough damage move to kill it before it begins to.
Game Development
- Rocking Lemon (2021-08-08)◎ >"Fleeing "Pelican"s can now be caught alive, much like "Swan"s."
- Pelican Pool (2021-05-02)◎ >"It really has been too long, thus: Added "Pelican"s, ocean birbs, spawning in small flocks on or near oceans."