Royal Guard Ant
| Royal Guard Ant | |
|---|---|
| |
| Base-Quality | 10 |
| Hitpoints | 120 |
| Fleeing-Hitpoints | N/A |
| Creature-Products | Ant Chitin x2, Entrails x2, Tiny Brain, Ant Meat x4 |
| Seasonality | (None) |
| Terrain This data is specified at the individual Terrain pages. | (None) |
| Back to Creatures | |
Royal Guard Ants are massive warrior ants that patrol an Ant Hill Dungeon protecting their queen.
Note that as Royal Guard Ants are a dungeon-dwelling creature, their damage and health is slightly random; or more specifically is connected to the dungeon's invisible "difficulty" stat that all dungeons randomly roll.
Additionally dungeon enemies never flee not matter how much damage they take.
Combat
Royal Guard Ants can attack with their jaws and claws as well as spit acid. Ant Spit penetrates all armor as usual.
Behaviour
As with all dungeon enemies, they are extremely aggressive in a aggro range that is moderate but not as large as yours. If a dungeon enemy aggroes you, they will additionally call all nearby enemies to aggro you as well. However, if you aggro a dungeon enemy yourself, they will not call their allies.
Naturally, they cannot aggro you through walls or objects, so use them to your advantage to gain angles where you can aggro them, but they can't aggro you, and avoid multiple aggroing you at once.
Combat Moves
Strategy
If you can fight a Badger or Wolverine you can comfortably fight Royal Guard Ants, but keep in mind they have access to some fairly powerful moves like Dark Heart, Unstoppable and Shredding Paw. Just don't let them outnumber you and use Quick Barrage or Sideswipe and Full Circle.
In-Game Example(s)
Dead Royal Guard Ant. Can be broken for Ant Chitin.
Skinned Royal Guard Ant. Can be butchered for Entrails, Tiny Brain and Ant Meat.
Game Development (empty)
