Snowball

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Snowball
Snowball.png
Vital statistics
Size 1 x 1
Stockpile Stockpile data for (all) items is set at the Stockpile page in the Stockpile property data section.<br><br><i>Please use "Source Edit" mode when editing there.</i> Snowball (40)
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. (Unknown)
Object(s) Required Snow x2
Produced By Hand
Required By (3) Snow Lantern, Snowman, The Abominable Snowman
Study details
Base LP 125
Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br >(Note: Study-Time should be in real-time, and not in game-time.)<br ><br >Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, it is currently deemed improper formatted input.)<br > 1h 28m
Mental Weight 4
EXP Cost 8
LP / EXP 15.63
LP / Hour (real) 85.23
LP / Mental Weight 31.25
LP / Hour / EXP 10.65
LP / Hour / Size 85.23
LP / Hour / Weight 21.31
LP / Hour / Size / EXP 10.65
LP / Hour / Weight / EXP 2.66
Go to Objects

Icon keyboard.pngCraft > Curiosities > Toys > Snowball

Snowballs being thrown.

Snowball is a craftable Curiosity which can be used in the Study Report to earn Learning Points.

Craft them out of snow and throw them by right-clicking. Getting snow thrown at your face is the only way to get The Abominable Snowman mask.

Notes

  • Use Alt + RMC to initiate a snowball stockpile.
  • Throw range is 14 tiles, at which point the snowball hits the ground. (Strength irrelevant)
    • Snowball's can't be thrown trough open gates.
    • Snowball stockpile's take damage from thrown snowballs. (Consumes! 1..5 balls per hit. Distance irrelevant)

Game Development