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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Game Updates/Changes/2018 + (Added "Wanderer's Bindle", lower tech repl … Added "Wanderer's Bindle", lower tech replacement for traveler's sacks. Carrying one in the right hand gives an extra row of inventory space, and carrying one in the left hand gives an extra column. Suggested [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=59689 here].om/forum/viewtopic.php?f=48&t=59689 here].)
- Game Updates/Changes/2024 + (Added "Watermill", a small house which can be built near water, and which can power two machines. The Watermill cannot be bashed by hand, and can thus be built contiguously with walls for a measure of safety.)
- Game Updates/Changes/2018 + (Added "Waterstrider", insect, curiosity.)
- Game Updates/Changes/2016 + (Added "Way Broad", herb.)
- Game Updates/Changes/2016 + (Added "Wheat". Wheat has its own flour and … Added "Wheat". Wheat has its own flour and beer, and is thus an alternative cereal crop to Barley. The baking recipes now require any flour, rather than barley flour specifically. Do note that you will have to rediscover flour and whatnot. Honey Buns now require wheat flour specifically.Buns now require wheat flour specifically.)
- Game Updates/Changes/2015 + (Added "Wheelbarrow". Right-Click the Wheel … Added "Wheelbarrow". Right-Click the Wheelbarrow to move it around. Right-click a stockpile to draw from the stockpile to the Wheelbarrow. Right-click a stockpile while carrying load to dump to that stockpile. Right-click the ground while carrying load to place and dump to a new stockpile. Right-click the Wheelbarrow while carrying load to drop the Wheelbarrow. Right-click anywhere while not carrying load to drop the Wheelbarrow.not carrying load to drop the Wheelbarrow.)
- Game Updates/Changes/2022 + (Added "Whirling Snowflake", winter curiosity breezing around.)
- Game Updates/Changes/2018 + (Added "Whistle", emote. Suggested [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=60306 here].)
- Game Updates/Changes/2022 + (Added "Whitemetal Cup", drinking cup made from lead or tin.)
- Game Updates/Changes/2022 + (Added "Whitemetal Ring", ring made from lead or tin.)
- Game Updates/Changes/2018 + (Added "Wicker Picker", handheld basket whi … Added "Wicker Picker", handheld basket which holds mushrooms, true herbs, fruits, berries, nuts, leaves, and flowers. The basket works pretty much like the buckets, in terms of needing to be equipped when full, and such. Please be gentle on what you bug report that you can't carry in it. Already decided against Mussels, Seashells & Cave Coral. Suggested plenty. Seashells & Cave Coral. Suggested plenty.)
- Game Updates/Changes/2021 + (Added "Wilderness Skis". Craft, mount, hit the powder. Can be carried on the back much like a "Coracle".)
- Game Updates/Changes/2022 + (Added "Wildgoat Lur", instrument.)
- Game Updates/Changes/2018 + (Added "Wildgoat", territorial kritter roaming mostly in the mountains. You can't domesticate these yet, but the ambition is that you will be able to.)
- Game Updates/Changes/2016 + (Added "Windmill". A Windmill is a large ho … Added "Windmill". A Windmill is a large house in which you can build a "Milling Machine". The machine is built separately from the Mill itself, in anticipation of other machineries that we may add in the future. Fill the machine with millable seeds, and watch it turn into glorious flour. There is no quality impact from the machine, and the resulting flour thus has the same qualities as the seeds. thus has the same qualities as the seeds.)
- Game Updates/Changes/2018 + (Added "Winterg<b>r</b>een", flower, herb.)
- Game Updates/Changes/2023 + (Added "Wolf's Lair"s, a minor Dungeon type much like "Foxhole"s!)
- Game Updates/Changes/2022 + (Added "Wolfdog", sausage.)
- Game Updates/Changes/2017 + (Added "Wolverine", feisty kritter. In between boar and badger in stats, but significantly faster than boar. Aggressive.)
- Game Updates/Changes/2018 + (Added "Wood Grouse", forest bird with distinct dimorphism between cocks and hens. Can't never have enough birds. The cocks fight. Suggested [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=60689 here].)
- Game Updates/Changes/2021 + (Added "Wood Polish", made from "Wax" and "Turpentine", and now required for "Rocking Chair" and "Dressing Table".)
- Game Updates/Changes/2018 + (Added "Wooden Box", small, cheap container.)
- Game Updates/Changes/2017 + (Added "Woodsman's Axe", chops trees faster. Suggested [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=51946 here].)
- Game Updates/Changes/2017 + (Added "Woodsman's Token", gilding.)
- Game Updates/Changes/2016 + (Added "Woodsman's Tunic", clothing.)
- Game Updates/Changes/2017 + (Added "Woodsman's Ushanka", hat.)
- Game Updates/Changes/2021 + (Added "Woodworm", curiosity, bait. Sometimes found when splitting Mirkwood blocks.)
- Game Updates/Changes/2018 + (Added "Wool Cloth Collar", gilding.)
- Game Updates/Changes/2015 + (Added "Worm-Eaten Apple", curiosity)
- Game Updates/Changes/2021 + (Added "Yesteryear's Crabapple", fruit.)
- Game Updates/Changes/2022 + (Added "Yesteryear's Elderberries". Elderberry Bushes now have a winter variant.)
- Game Updates/Changes/2024 + (Added "Yule Cracker". A new strange growth has sprouted on trees everywhere in the Hearth, in festive celebration of the season!.)
- Game Updates/Changes/2017 + (Added "Yule Wreath", curiosity, decorative.)
- Game Updates/Changes/2024 + (Added A Cool New Wound(tm) <small>[<i>Red:Deep Worm<i>]</small>. Let us know if you find it.)
- Game Updates/Changes/2017 + (Added Adders. Nasty creepy crawlies with a fairly vicious venom.)
- Game Updates/Changes/2020 + (Added Alchemy.)
- Game Updates/Changes/2018 + (Added Ant Hill Dungeons. Occasionally when you raid Anthills, they may reveal themselves to be more than they first appeared. Key dropping rooms will continue to spawn enemies indefinitely. The ants are otherwise fairly weak.)
- Game Updates/Changes/2019 + (Added Archery Towers. Archery towers can b … Added Archery Towers. Archery towers can be loaded with arrows and automatically fire at, and damage, any siege machine within 180 degrees in front of them. They can be hand-bashed. Archery towers must be constructed at least five tiles away from other towers.t least five tiles away from other towers.)
- Game Updates/Changes/2015 + (Added Badger Hide Vest)
- Game Updates/Changes/2015 + (Added Badgers)
- Game Updates/Changes/2016 + (Added Bagpipe.)
- Game Updates/Changes/2016 + (Added Bark Stockpile)
- Game Updates/Changes/2015 + (Added Bat Wing (cape))
- Game Updates/Changes/2015 + (Added Bats.)
- Game Updates/Changes/2017 + (Added Beavers. Mostly harmless water dwellers.)
- Game Updates/Changes/2015 + (Added Bough stockpile)
- Game Updates/Changes/2018 + (Added Cave Anglers. Nasty Angler Fish which lurk in deep cave waters. Beware.)
- Game Updates/Changes/2015 + (Added Cavedog (sausage))
- Game Updates/Changes/2016 + (Added Charter Stones. You can build one Ch … Added Charter Stones. You can build one Charter Stone per village. A Charter Stone can be given a (unique) name, much the same as a Hearth Secret. From a Charter Stone you can travel to any other Charter Stone you know the name of. You can spawn new characters by Charter Stones by giving the Charter Stone name to the skull pole in the character creation room. You cannot use Charter Stones for travel if you are Outlawed.ter Stones for travel if you are Outlawed.)
- Game Updates/Changes/2016 + (Added Chives to one forest terrain -- Sombrebramble -- as a first step in an ongoing campaign to give each terrain unique stuff.)
- Game Updates/Changes/2015 + (Added Cloth Chair)