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A list of all pages that have property "Patch changes/change" with value "Corner posts can now be sealed.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Game Updates/Changes/2022  + (Can use a "Pickaxe" to mine "Star Shard"s.)
  • Game Updates/Changes/2024  + (Casting Molds should no longer decay while still cooling.)
  • Game Updates/Changes/2024  + (Casting molds now present their cooling time in their recipe tooltip, and you can also inspect molds to find out how much time there is left until they cool.)
  • Game Updates/Changes/2021  + (Cat Gold is now an alchemical ingredient.)
  • Game Updates/Changes/2016  + (Catapults (<i>now</i>) have a one hour initial drying period before they can be fired, rather than six hours. They still have a cooldown of one hour after repairs. ...)
  • Game Updates/Changes/2022  + (Catapults can fire in any direction even if their rotation in that direction is prevented.)
  • Game Updates/Changes/2021  + (Catapults can now, with a 24 hour charge, destroy all boats and ships, unlike previously, when they could only destroy Knarrs.)
  • Game Updates/Changes/2016  + (Catapults now have 6 soak, rather than 3.<br>Firing a catapult now requires having criminal acts on.<br>Should no longer be able to interact with drying catapults.)
  • Game Updates/Changes/2016  + (Catapults now have their range slightly randomized upon build. They should now also have their range indicated by a range circle when using the catapult.)
  • Game Updates/Changes/2020  + (Cattle names are now displayed over animals when the Cattle Roster is open.)
  • Game Updates/Changes/2022  + (Cattle(<i>large domestic animals</i>) should no longer roam-walk through open gates.)
  • Game Updates/Changes/2017  + (Cave Hermit(<i>added</i>) depends on Miner and Mystic.)
  • Game Updates/Changes/2023  + (Champignons now count as alchemical ingredients.)
  • Game Updates/Changes/2016  + (Changed Charter Stone building material from hard metal to any metal to allow for more variation.)
  • Game Updates/Changes/2024  + (Character uses the "blow-start-fire"-animation when lighting "Bough Pyre"s.)
  • Game Updates/Changes/2024  + (Characters should now respond properly to right-click/interact type actions when standing ready near a ridge/cliff, hopefully making them feel somewhat less magnetic.)
  • Game Updates/Changes/2016  + (Charter stones now disable when their shield goes below 55000HP, rather than 48000.)
  • Game Updates/Changes/2015  + (Chicken Salad, Red-Shred Salad, & Rabbit Food now require Salad Greens rather than Beetroot Leaves/Stinging Nettles specifically.)
  • Game Updates/Changes/2018  + (Claim Bonds now retain their names when inherited.)
  • Game Updates/Changes/2016  + (Cleaned up an old implementation of variabCleaned up an old implementation of variable materials on the Sturdy Bed. You can now apply three different cloth materials to mattress, duvet, and pillow respectively. Increased cloth cost for bed by one to make it an even two cloth per variable material.t an even two cloth per variable material.)
  • Game Updates/Changes/2019  + (Cleaned up some hotkey conflicts under the build menu and moved Display Sign, Written Sign and Runestone to Furniture -> Signs & Display.)
  • Game Updates/Changes/2023  + (Coal and "Stitched Casing"s all now stack.)
  • Game Updates/Changes/2024  + (Construction object outlines now reflect the shape of the object being built more accurately.)
  • Game Updates/Changes/2016  + (Contemplation & Meditation: Halve the remaining study time on a curiosity.)
  • Game Updates/Changes/2024  + (Copied keys should now inherit the name of the "Master Key" from which they were made. (Key fix... get it?))
  • Game Updates/Changes/2018  + (Cracking ageless ice should now also refill your Study Report from your study desk.)
  • Game Updates/Changes/2015  + (Cupboards cannot be placed in container objects (boats, carts, &c) if there is anything in the cupboard.)
  • Game Updates/Changes/2018  + (Cupboards now take a small amount of damage whenever they are put down anywhere where they could not be built, i.e. anywhere that isn't inside a house.)
  • Game Updates/Changes/2021  + (Cut down on "Beautiful Dream"s used in recipes: Grand Haruspex (4 -> 2), Seer's Bowl, Bones, Spindle, Stones, Leaves, and Ouroboros.)
  • Game Updates/Changes/2017  + (Differentiated a new crime: Rummaging. RumDifferentiated a new crime: Rummaging. Rummaging becomes possible with the Trespassing skill, and covers minor offensive acts somewhere in between vandalism and trespassing, such as moving objects, opening gates, or lighting fires. Rummaging is not considered a griveous crime, and does not prevent logout. The idea being to give you better permission control.ing to give you better permission control.)
  • Game Updates/Changes/2018  + (Disallowed building of Wilderness Beacons and Hearthfires if building them would imply a crime of vandalism, to prevent exploits. This is not the solution we'd like to use, but the actual fix is more involved.)
  • Game Updates/Changes/2020  + (Docks can now only be destroyed using Siege Equipment.)
  • Game Updates/Changes/2018  + (Domestic Goats. Wildgoats can now be seducDomestic Goats. Wildgoats can now be seduced with clover, roped, and domesticated, much like sheep, pigs, and cows. Goats come as Billies, Nannies and Kids, have wool and cloth types of their own, along with unique milk, and a whole set of 12 cheeses to go with that. Fun!le set of 12 cheeses to go with that. Fun!)
  • Game Updates/Changes/2020  + (Domesticated Animals may now be assigned aDomesticated Animals may now be assigned a color in their interface, much like hearthlings in the buddy list, and their names will be displayed in that color. Note that you may have to re-inspect or reload (log out/log in, for example) an animal to get their color updated in the roster, since the cattle info is a bit difficult to update, but hoping to improve on that down the road.t hoping to improve on that down the road.)
  • Game Updates/Changes/2024  + (Domesticated horses can now be guided or led on a leash through thickets.)
  • Game Updates/Changes/2021  + (Doubled the base restorations of "Travel Weariness" from sleeping in "Thatched Bed"s or "Sturdy Bed"s.)
  • Game Updates/Changes/2020  + (EDIT: Elixirs cannot be consumed while in combat, or when you have another Elixir already active.)
  • Game Updates/Changes/2018  + (Eagles sometimes attack.)
  • Game Updates/Changes/2018  + (Einherjer aspect now gives 25% ancestor bonus, rather than 20%.)
  • Game Updates/Changes/2017  + (Equipment usable for destruction should noEquipment usable for destruction should now be pulled from the toolbelt as possible. There is not, however, presently any logic to prioritize the better item, in the event that several could be used. (i.e. a shovel and axe). Anyways, fixing [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=52421 this] and [//www.havenandhearth.com/forum/viewtopic.php?f=47&t=52999 this].th.com/forum/viewtopic.php?f=47&t=52999 this].)
  • Game Updates/Changes/2015  + (Fairly invasive overhaul of claim checks dFairly invasive overhaul of claim checks during player movement, especially as relates to mounts, aiming at correcting the problem of mounts entering claims without notification, trespassing and theft requirements, village name presentation, &c. This can potentially cause unintended consequences, so keep an eye out for that. Fixing [//www.havenandhearth.com/forum/viewtopic.php?f=47&t=45432 this] and [//www.havenandhearth.com/forum/viewtopic.php?f=47&t=44713 this].hearth.com/forum/viewtopic.php?f=47&t=44713 this].)
  • Game Updates/Changes/2020  + (Fealty Stones can now always be destroyed using catapults.)
  • Game Updates/Changes/2018  + (Filets of fish can now be dried in drying frames, to have their FEPs increased, and somewhat concentrated.)
  • Game Updates/Changes/2019  + (Finally fell for the oldest trope in video games and added fightable rats. There are now Caverats. And whiskers!)
  • Game Updates/Changes/2021  + (Fishlines. The various string items previously passing for fishlines (e.g. "Spindly Taproot") are no longer the hot things to use. Instead, there are 8 new, craftable fishlines. ...)
  • Game Updates/Changes/2023  + (Fixed "Hungercide". Hunger level is now inherited from your immediate ancestor.)
  • Game Updates/Changes/2024  + (Fixed "Thatch Basket" display inconsistency, reported [//www.havenandhearth.com/forum/viewtopic.php?f=47&t=76641 here].)
  • Game Updates/Changes/2015  + (Fixed [//www.havenandhearth.com/forum/viewtopic.php?f=47&t=43626 a bug] by which animal babies would be cannonaded over walls on birth. Babies are now placed inside the mother's bounding box if no legal space can be found.)
  • Game Updates/Changes/2018  + (Fixed [//www.havenandhearth.com/forum/viewtopic.php?f=47&t=60445 a small bug] in that you could, when lure fishing, sometimes lose your line without losing your lure and hook.)
  • Game Updates/Changes/2018  + (Fixed a bug by which it was possible to carry hookahs with smokers still attached to them.)