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New world 12 as of 6 March 2020 HnH Topic: World 12
Satiation reworked as of Feasting Leonardo (2019-12-11) patch.


Catapult

From Ring of Brodgar
Catapult
Catapult.png
Vital statistics
Size 2 x 2.5
Skill(s) Required Basic Mechanics Siegecraft
Object(s) Required Brimstone x4, Rope x10, Board x16, Block of Wood x40, Bone Glue x4, Hardened Leather x4
Repaired With Brimstone
Soak Value 6
Go to Objects
Icon keyboard.pngBuild > Vehicles & Movables > Catapult

[Verify: GM: "$Vehicles & Movables" vs "$Siege Equipment".]

This page is out of date, see http://www.havenandhearth.com/forum/viewtopic.php?p=824522#p824522

How to use

After constructing a catapult, there is a one hour "drying time" where the vehicle cannot be used. Additionally, after repairs to the catapult are made, there is a one-hour timer before it can be fired.

Catapult uses Stones as projectiles. Catapult needs to be filled with 10 stones to be able to shot. Using a Wheelbarrow can ease this process.

To fire a catapult, your Perception and Marksmanship must be at least 50.

Firing a catapult requires Criminal Acts to be On.

Every catapult's range is slightly randomized upon being built. The range appears as a circle while using the catapult.

Damage

Catapult shots deal, randomly, from 600HP and upwards.

Catapult itself has 750HP, and can be used while it has more than 150HP. Catapult takes 3HP damage per map pixel it moves, and 200HP damage each time it fires. Catapult can be destroyed if shot would cost more (or exact) amount of HP than catapult actually has.

Catapult repair requires Brimstone. Each piece restores 600HP (80%).

Notes

  • Catapults have base range of 18 tiles (200 map pixels) with unknown amount of randomization.
  • It is not possible to launch Hearthlings yet.