|Size||1 x 1|
|Object(s) Required||Bone Material x1, Ashes x20|
|Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br><br>Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, there currently deemed improper formatted input.)<br >||8h 0m|
|LP / EXP||12.5|
|LP / Hour (real)||9.38|
|LP / Mental Weight||18.75|
|LP / Hour / EXP||1.56|
|LP / Hour / Size||9.38|
|LP / Hour / Weight||2.34|
|LP / Hour / Size / EXP||1.56|
|LP / Hour / Weight / EXP||0.39|
|Go to Objects|
|raft > C riosities > Di e|
-Each Die works like a real die and randomizes its number every time it is dropped whether in you inventory or on the ground.
-The LP earned is a simple multiple of 75 times the number shown in the study window. The list for Q10 is so.
-The Die cannot be exploited by repeatedly studying and unstudying it. Doing so was confirmed by the devs to always result in a "one."