Dice
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| Dice | |||||||||||||||||||||||||||||||||||||||||||
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| Vital statistics | |||||||||||||||||||||||||||||||||||||||||||
| Size (item)Item (inventory)size.<br><br>xitem & yitem | 1 x 1 | ||||||||||||||||||||||||||||||||||||||||||
| Skill(s) RequiredSpecific needed skills that enable a given object or item. | Hearth Magic | ||||||||||||||||||||||||||||||||||||||||||
| Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) | ||||||||||||||||||||||||||||||||||||||||||
| Object(s) Required | Bone Material x1, Ashes x20 | ||||||||||||||||||||||||||||||||||||||||||
| Produced By | Hand | ||||||||||||||||||||||||||||||||||||||||||
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| Go to Objects | |||||||||||||||||||||||||||||||||||||||||||
The Dice is a Curiosity which can be used in the Study Report to earn Learning Points.
Notes
Softcapped by Will, Carpentry and Lore.
-Each Die works like a real die and randomizes its number every time it is dropped whether in you inventory or on the ground.
-The LP earned is a simple multiple of 75 times the number shown in the study window. The list for Q10 is so.
| # | LP |
|---|---|
| 1 | 75 |
| 2 | 150 |
| 3 | 225 |
| 4 | 300 |
| 5 | 375 |
| 6 | 450 |
-The Die cannot be exploited by repeatedly studying and unstudying it. Doing so was confirmed by the devs to always result in a "one." (ie: Removing a dice from your study window automatically locks its study value to one.)
Game Development (empty)