Glass Beads: Difference between revisions

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m (Text replacement - "(== ?Quality ?==[][a-zA-Z: , ]*\[\[)requires::" to "$1")
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|xsize = 1
|xsize = 1
|ysize = 1
|ysize = 1
|skillreq  = [[requires::Painting]]
|skillreq  = [[requires::Sewing]]
|objectsreq = [[requires::Glass]] x2, [[requires::String]], [[requires::Linseed Oil]] (0.1 liters)
|objectsreq = [[requires::Glass]] x2, [[requires::String]], [[requires::Vegetable Oil]] x 0.1L
|producedby = [[Crucible]]
|producedby = Hand
| gild%       = [[gild%::40%-90%]]
| gildpct       = [[gildpct::40%-90%]]
| gildatt      = [[gildatt::Exploration]]
| gildatt      = [[gildatt::Exploration]]
| gild1        = [[gild1::Perception +5]]
| gild1        = [[gild1::Perception +5]]
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== Quality ==
== Quality ==


[[Softcap]]ped by [[Dexterity]] and [[requires::Masonry]].
[[Softcap]]ped by [[Dexterity]] and [[Masonry]].


{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"

Latest revision as of 14:15, 27 October 2023

Glass Beads
Glass Beads.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Sewing
Object(s) Required Glass x2, String, Vegetable Oil x 0.1L
Produced By Hand
Gilding statistics
Gilding Chance 40%-90%
Gilding Attributes Exploration
Gilding Bonus 1 Perception +5
Go to Objects

Icon keyboard.pngCraft > Clothes & Equipment > Equipment Gilding > Glass Beads


Glass Beads is a Gilding item that gives a boost to Perception.

Gilding Attributes is Exploration, Chance: 40% to 90%.

Quality

Softcapped by Dexterity and Masonry.

Quality Perception
10 +5
40 +10