Legacy:Skeleton: Difference between revisions
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m (→Types: Object Caps fix) |
m ("Marco Polo's Skull" 2 "Hearthling Skull" update) |
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|[[Hearthling|Humans]] | |[[Hearthling|Humans]] | ||
|[[File:Hearthling_Skeleton.png]] | |[[File:Hearthling_Skeleton.png]] | ||
|[[ | |[[Hearthling Skull]] | ||
|- | |- | ||
|[[Aurochsen]] | |[[Aurochsen]] | ||
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In order to ward off looters, some villages will leave the skeletons of their human victims outside of their [[palisade]]/[[Brickwall|wall]] as a symbol of what they can and have done to people in the past. | In order to ward off looters, some villages will leave the skeletons of their human victims outside of their [[palisade]]/[[Brickwall|wall]] as a symbol of what they can and have done to people in the past. | ||
Human skeletons can have their [[ | Human skeletons can have their [[Hearthling Skull|Skull]]s removed. |
Revision as of 07:50, 9 September 2013
- STUB: Stub article(s) in need of expansion.
To disable a particular Tag-message, after checking/fixing the related issue.
Remove the related TAG from the 'Pagenotice' call, or remove the whole 'Pagenotice' call.
Remove the related TAG from the 'Pagenotice' call, or remove the whole 'Pagenotice' call.
A skeleton is the body of a creature after its flesh has been butchered or rotted away. Being around another person's skeleton drains player's happiness (although happiness plays no role in the game). [Verify]: Only human skeletons?
Types
Once killed, the following entities will leave a skeleton after butchering or after a long period of time has elapsed.
Utility
In order to ward off looters, some villages will leave the skeletons of their human victims outside of their palisade/wall as a symbol of what they can and have done to people in the past.
Human skeletons can have their Skulls removed.