Bar of Soap: Difference between revisions
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{{infobox metaobj | {{infobox metaobj | ||
|xsize = 1 | | xsize = 1 | ||
|ysize = 1 | | ysize = 1 | ||
|skillreq = [[requires::Animal Husbandry]] | | | ||
|objectsreq = [[requires::Rendered Animal Fat]] x3, [[requires::Limestone]] x2, [[requires::Ashes]] 0.5 kg | | skillreq = [[requires::Animal Husbandry]] | ||
|producedby = [[requires::Cauldron]] | | objectsreq = [[requires::Rendered Animal Fat]] x3, [[requires::Limestone]] x2, [[requires::Ashes]] 0.5 kg | ||
|lpgain = 9000 | | producedby = [[requires::Cauldron]] | ||
|studytime = 43 | | | ||
|mentalweight= 20 | | lpgain = 9000 | ||
|expdrain = 60 | | studytime = 43:46 | ||
|ccrafted = yes | | mentalweight = 20 | ||
| expdrain = 60 | |||
| ccrafted = yes | |||
}} | }} | ||
[[Category:Medicine]] | [[Category:Medicine]] | ||
{{GM|$Craft|C$uriosities|$Luxuries|Bar of Soa$p}} | {{GM|$Craft|C$uriosities|$Luxuries|Bar of Soa$p}} | ||
[[{{PAGENAME}}]] is a [[Curiosity]] which can be used in the [[Study Report]] to earn [[Learning Points]]. | [[{{PAGENAME}}]] is a [[Curiosity]] which can be used in the [[Study Report]] to earn [[Learning Points]]. | ||
==How to use== | ==How to use== | ||
Left-click Soap, then right-click the [[Hitpoints#Wounds|infected wound]] you wish to apply Soap to. You can heal few wounds at a time with one [[Bar of Soap]]. | Left-click Soap, then right-click the [[Hitpoints#Wounds|infected wound]] you wish to apply Soap to. You can heal few wounds at a time with one [[Bar of Soap]]. | ||
==Quality== | ==Quality== | ||
* Bar of Soap Quality = <math>{ \frac{_{q}Ingredients*6 + _{q}Cauldron + _{q}Water}{8}}</math> and is [[softcap|softcapped]] by <math>\sqrt[3]{Perception*Cooking*Lore}</math> | * Bar of Soap Quality = <math>{ \frac{_{q}Ingredients*6 + _{q}Cauldron + _{q}Water}{8}}</math> and is [[softcap|softcapped]] by <math>\sqrt[3]{Perception*Cooking*Lore}</math> | ||
Revision as of 14:28, 7 June 2019
Bar of Soap | |||||||||||||||||||||||||||||||||||||||||||
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Vital statistics | |||||||||||||||||||||||||||||||||||||||||||
Size | 1 x 1 | ||||||||||||||||||||||||||||||||||||||||||
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Animal Husbandry | ||||||||||||||||||||||||||||||||||||||||||
Object(s) Required | Rendered Animal Fat x3, Limestone x2, Ashes 0.5 kg | ||||||||||||||||||||||||||||||||||||||||||
Produced By | Cauldron | ||||||||||||||||||||||||||||||||||||||||||
Required By | (1) Lather | ||||||||||||||||||||||||||||||||||||||||||
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Go to Objects |
Craft > Curiosities > Luxuries > Bar of Soap
Bar of Soap is a Curiosity which can be used in the Study Report to earn Learning Points.
How to use
Left-click Soap, then right-click the infected wound you wish to apply Soap to. You can heal few wounds at a time with one Bar of Soap.
Quality
- Bar of Soap Quality = and is softcapped by
Note
- Using Bar of Soap on an Infected Sore will clean the wound and sometimes yield the derived Curiosity Lather.