Silver for the Ferryman: Difference between revisions

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{{infobox metaobj
{{infobox metaobj
| xsize = 1
| ysize = 1
| skillreq  = [[requires::Jewelry]]
| skillreq  = [[requires::Jewelry]]
| objectsreq = [[requires::Silver Nugget]], [[requires::Goldbeater's Skin]]
| objectsreq = [[requires::Silver Nugget]], [[requires::Goldbeater's Skin]]
| slot = 5L, 5R
|
| slot     = 6L; 6R
| egildpct = [[egildpct::25%-40%]]
| egildatt = [[egildatt::Intelligence]], [[egildatt::Lore]]
}}
}}
{{GM|$Craft|$Jewelry|$Silver for the Ferryman}}


A [[Rings and Accessories|ring]] that prevents the wearer from drowning. Essential for those foolish enough to buy the [[Swimming]] skill. One use only.
[[Category:Rings And Accessories]]
 
{{GM|$Craft|$Clothes & Equipment|$Xtras & Accessories|$Jewelry|Silver for the Ferr$yman}}
 
A [[Rings and Accessories|ring]] that prevents the wearer from drowning. One use only.


==Quoting Jorb==
==Quoting Jorb==


"If you drown wearing this ring you will be bumped back to the tile where you first entered the water, and lose the ring."
"If you drown wearing this ring you will be bumped back to the tile where you first entered the water, and lose the ring."
[[Category:Rings]]

Latest revision as of 20:52, 7 November 2021

Silver for the Ferryman
Silver for the Ferryman.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Jewelry
Object(s) Required Silver Nugget, Goldbeater's Skin
Slot(s) Occupied 6L; 6R
Gilding statistics
Gilding Chance 25%-40%
Gilding Attributes Intelligence, Lore
Go to Objects

Icon keyboard.pngCraft > Clothes & Equipment > Xtras & Accessories > Jewelry > Silver for the Ferryman

A ring that prevents the wearer from drowning. One use only.

Quoting Jorb

"If you drown wearing this ring you will be bumped back to the tile where you first entered the water, and lose the ring."